Strategic Media Management

Chapter 8
Organizational Design, Leadership and Creative Talent

Bachelors Program in Mass Media Management
Strategic Media Management   •   Bachelor

Organizational Design, Leadership and Creative Talent

Introduction

Media organizations compete in an environment shaped by rapid technological change, fragmented audiences, intense competition for attention, uncertain revenue, and the need to produce distinctive content at speed. Their performance depends not only on equipment, platforms, and budgets, but also on how people are organized, led, motivated, and connected to external partners.

Organizational design concerns the deliberate arrangement of roles, authority, workflows, coordination mechanisms, and accountability. Leadership concerns the process through which people are influenced toward shared purposes. Creative talent management concerns attracting, developing, retaining, and fairly deploying people whose knowledge and imagination generate media value. These issues are closely related: a highly creative team can be damaged by excessive bureaucracy, while a flexible structure can become chaotic without clear leadership and decision rights.

This chapter examines how media managers can design structures and cultures suited to creative work, lead multidisciplinary teams, manage diversity and negotiation, build partnerships, understand organizational politics, balance innovation with operational reliability, and respond constructively to resistance to change.

Learning Objectives

By the end of this chapter, students should be able to:

  1. Explain major principles and models of organizational design.
  2. Compare structures appropriate for different media activities.
  3. Analyse the relationship between organizational culture, creativity, and performance.
  4. Apply leadership approaches to multidisciplinary and creative teams.
  5. Design practical approaches to talent management, diversity, negotiation, and partnerships.
  6. Diagnose organizational politics, innovation tensions, and resistance to change.
  7. Recommend ethically responsible actions for managing creative organizations.

1. Organizational Design in Media Organizations

Organizational design is the configuration of an organization’s formal and informal arrangements. It includes:

  • Division of labour: how work is separated among individuals, teams, departments, and partners.
  • Departmentalization: how roles are grouped, for example by function, audience, platform, geography, or project.
  • Hierarchy: the levels through which authority and accountability are distributed.
  • Span of control: the number of people directly supervised by a manager.
  • Centralization: the degree to which decisions are concentrated at senior levels.
  • Formalization: the extent to which procedures, rules, and roles are documented.
  • Coordination: the mechanisms used to integrate interdependent work.

Media work is unusually interdependent. A television programme may involve commissioning, research, writing, production, legal review, marketing, distribution, audience analytics, and platform management. A digital publication may require editorial judgement, data analysis, design, software development, advertising sales, and community moderation. The quality of the final product depends on how these activities fit together.

1.1 Contingency thinking

There is no single best organizational structure. Contingency theory argues that effectiveness depends on the fit between structure and conditions such as strategy, technology, size, environmental uncertainty, and the nature of the work.

A stable, highly regulated broadcasting operation may benefit from standardized procedures and clearly defined authority. A small investigative media start-up working on uncertain stories may require flexible roles, rapid communication, and decentralized judgement. The appropriate structure therefore depends on the organization’s purpose and circumstances rather than on fashion.

A useful diagnostic question is: What must this organization be exceptionally good at, and what structure makes that capability possible? If speed is central, unnecessary approvals should be reduced. If accuracy and public trust are central, editorial checks and independent review may need to be strengthened.

1.2 Mintzberg’s structural configurations

Henry Mintzberg identified several recurring organizational configurations. They are analytical models rather than rigid categories.

ConfigurationMain coordinating mechanismMedia applicationMain risk
Simple structureDirect supervisionSmall production company or founder-led platformOverdependence on one leader
Machine bureaucracyStandardization of work processesLarge technical or administrative operationRigidity and slow innovation
Professional bureaucracyStandardization of skillsNewsrooms, specialist production, public mediaProfessional silos
Divisionalized formStandardization of outputsMedia group with film, radio, digital, and publishing unitsDuplication and internal competition
AdhocracyMutual adjustmentCross-functional innovation or project teamAmbiguous authority and burnout

Creative media work often contains both professional bureaucracy and adhocracy. Journalists, editors, designers, and engineers possess specialized expertise, but they must also collaborate through informal communication and project-based experimentation.

1.3 Structural choices

A functional structure groups people by expertise, such as editorial, production, technology, sales, and finance. It supports specialization and efficient resource use, but departments may become isolated.

A divisional structure groups activities around products, audiences, markets, or platforms. It increases accountability for results and can make units more responsive, but it may duplicate roles and encourage competition for resources.

A matrix structure gives employees both a functional manager and a project or product manager. It can combine specialist development with project responsiveness. However, dual reporting creates potential conflict unless decision rights are explicit.

A network or ecosystem structure relies on freelancers, contractors, co-producers, platforms, agencies, and technology vendors. It provides flexibility and access to expertise, but raises issues of quality control, intellectual property, data protection, labour rights, and organizational identity.

1.4 Designing decision rights

A structure becomes operationally useful when people know who decides, who contributes, and who must be informed. A decision-rights matrix can distinguish four roles:

  • Responsible: performs the work.
  • Accountable: owns the final decision or result.
  • Consulted: provides relevant expertise before the decision.
  • Informed: receives information after or during the decision.

For example, in commissioning a documentary, the producer may be responsible, the commissioning editor accountable, the legal adviser consulted, and the marketing team informed. The exact allocation varies by organization, but ambiguity should be minimized.

Good design does not eliminate judgement. Instead, it places judgement close to the knowledge required while preserving accountability for ethical, legal, financial, and strategic consequences.

2. Organizational Culture and Creative Work

Organizational culture consists of shared assumptions, values, norms, symbols, and routines that influence how people interpret situations and behave. Edgar Schein distinguished three levels:

  1. Artifacts: visible practices, language, workspace arrangements, rituals, and published policies.
  2. Espoused values: what the organization says it believes, such as inclusion, independence, or experimentation.
  3. Underlying assumptions: deeply held beliefs about authority, risk, talent, success, and acceptable behaviour.

A media organization may publicly value creativity while rewarding only predictable commercial results. In that case, the underlying culture communicates that experimentation is unsafe. Employees learn culture through promotion decisions, budget allocations, responses to mistakes, and the treatment of dissent.

2.1 Creative climate

A creative climate usually includes psychological safety, autonomy within boundaries, constructive challenge, access to expertise, time for exploration, and tolerance for intelligent failure. Psychological safety does not mean that all ideas are accepted or that performance standards disappear. It means that people can raise concerns, ask questions, and propose alternatives without fear of humiliation or retaliation.

Creative cultures also require productive constraint. Unlimited freedom can create confusion, while meaningful constraints—such as audience purpose, ethical standards, budget, deadline, or technical format—focus creative energy. The manager’s task is to distinguish constraints that protect purpose from controls that merely reflect habit or status.

2.2 Culture and subcultures

Newsrooms, sales departments, production teams, technology units, and corporate offices may develop different subcultures. A newsroom may prioritize public interest and editorial independence; sales may prioritize revenue; technology may prioritize reliability and scalability. Conflict is not automatically dysfunctional. It can reveal legitimate differences in professional responsibility. The challenge is to create shared goals and fair processes through which differences can be negotiated.

3. Leadership of Multidisciplinary Teams

Leadership is not identical to authority. Authority comes from a formal position; leadership is the process of enabling coordinated action and meaning. In media organizations, leadership may be exercised by editors, producers, project managers, creative directors, technical leads, or informal experts.

3.1 Leadership approaches

Transformational leadership emphasizes vision, purpose, intellectual stimulation, and encouragement of commitment beyond immediate transactions. It can energize creative work, but charismatic leadership becomes dangerous when followers cannot question the leader or when vision substitutes for operational planning.

Transactional leadership uses explicit expectations, rewards, monitoring, and corrective action. It is valuable where deadlines, compliance, safety, and quality standards matter. Used alone, however, it may suppress intrinsic motivation.

Servant leadership emphasizes listening, developing others, removing obstacles, and treating leadership as stewardship. It is useful for talent development but should not be confused with avoidance of difficult decisions.

Situational leadership proposes adapting direction and support to the competence, confidence, and task requirements of followers. A new production assistant may need clear instruction; an experienced editor may need autonomy and challenge.

Distributed leadership recognizes that expertise is spread across a team. The person with the best editorial, technical, cultural, or audience knowledge may lead a particular decision even when they are not the most senior person.

Effective media leadership combines these approaches rather than applying one style mechanically.

3.2 Team development

Tuckman’s model describes team development as forming, storming, norming, performing, and adjourning. Although real teams may move backward or skip stages, the model helps managers interpret conflict. Early disagreement may reflect unclear roles rather than personal hostility. The leader should establish purpose, authority, communication norms, and criteria for quality before conflict becomes personalized.

A practical team charter should state:

  • the purpose and deliverables;
  • decision rights and escalation routes;
  • meeting and communication expectations;
  • standards for evidence, attribution, and conduct;
  • how disagreement will be handled;
  • how success will be evaluated.

3.3 Managing creative conflict

Conflict may concern tasks, processes, or relationships. Task conflict can improve ideas when it is evidence-based and respectful. Process conflict becomes harmful when people disagree about responsibilities or deadlines. Relationship conflict damages trust and tends to reduce information sharing.

Managers should separate the idea from the person, ask each party to state interests rather than positions, test claims against agreed criteria, and record decisions. A useful sequence is: clarify the issue, identify shared objectives, gather relevant evidence, generate options, evaluate trade-offs, decide, and review.

4. Managing Creative Talent

Talent management is the integrated process of attracting, selecting, developing, deploying, rewarding, and retaining people whose capabilities contribute to organizational purpose. In media, talent includes visible creative figures as well as editors, researchers, producers, designers, developers, analysts, rights specialists, and operational staff.

4.1 The talent cycle

  1. Workforce planning: identify capabilities required by strategy, including emerging skills.
  2. Recruitment: reach diverse talent pools and communicate realistic expectations.
  3. Selection: assess evidence of capability, judgement, collaboration, and ethical awareness rather than relying only on prestige or personal networks.
  4. Onboarding: explain mission, standards, systems, rights, safety, and decision processes.
  5. Development: provide mentoring, training, stretch assignments, feedback, and mobility.
  6. Performance management: evaluate outcomes and behaviours using criteria appropriate to the role.
  7. Retention and succession: offer meaningful work, fair recognition, career pathways, and knowledge transfer.

Creative employees often value autonomy, mastery, recognition, purpose, and opportunities to make significant work. Financial rewards matter, but retention also depends on workload, respect, voice, fairness, and the credibility of leadership.

4.2 Performance management in creative settings

Creative performance is difficult to reduce to a single number. Audience reach, revenue, impact, innovation, quality, timeliness, collaboration, and public trust may all matter. Metrics should therefore be balanced and role-sensitive. A social media editor should not be judged by the same indicators as an investigative reporter or platform engineer.

Managers should distinguish leading indicators, such as experimentation, learning, and pipeline development, from lagging indicators, such as completed projects, audience outcomes, or revenue. Overemphasis on easily measured outputs can create gaming, sensationalism, or neglect of long-term capability.

4.3 Diversity, equity, inclusion, and belonging

Diversity concerns representation of differences such as gender, ethnicity, disability, class, age, language, geography, and professional background. Inclusion concerns participation and influence. Equity concerns fair access to opportunities and correction of structural disadvantage. Belonging concerns whether people experience respect and meaningful membership.

Diversity improves creative problem-solving when differences are genuinely included. Token representation without voice may increase frustration rather than performance. Effective practice includes transparent recruitment criteria, accessible work design, pay-equity review, anti-harassment procedures, diverse commissioning networks, and accountability for inclusion outcomes.

Managers must also avoid treating demographic identity as a substitute for expertise or expecting minority employees to educate everyone else without recognition. Confidentiality and due process are essential when handling complaints.

5. Negotiation, Partnerships, and Organizational Politics

5.1 Negotiation

Negotiation is a process through which parties with partly shared and partly conflicting interests seek agreement. The distinction between positions and interests is fundamental. A position is what a party says it wants; an interest is why it wants it.

The principled negotiation approach associated with Fisher, Ury, and Patton emphasizes separating people from problems, focusing on interests, generating options for mutual gain, and using objective criteria. A party’s BATNA—best alternative to a negotiated agreement—determines the value of accepting or rejecting a proposal. Managers should prepare by identifying interests, alternatives, minimum acceptable outcomes, dependencies, and ethical boundaries.

In media negotiations, issues may include rights, exclusivity, credit, fees, editorial control, data access, distribution windows, brand use, and liability. A short-term financial gain may be unacceptable if it compromises editorial independence or creates reputational risk.

5.2 Partnerships and ecosystems

Media organizations increasingly work with universities, technology firms, cultural institutions, independent creators, advertisers, distributors, platforms, and community organizations. Partnerships can provide expertise, reach, finance, legitimacy, or access to audiences.

Before entering a partnership, managers should assess:

  • strategic fit and shared purpose;
  • capabilities and resource commitments;
  • governance and decision rights;
  • intellectual property ownership and licensing;
  • data protection and cybersecurity;
  • editorial independence and conflicts of interest;
  • safeguarding and reputational risk;
  • measures of success and exit conditions.

A memorandum of understanding may clarify broad intentions, but legally enforceable agreements should address rights, obligations, dispute resolution, confidentiality, termination, and applicable law.

5.3 Organizational politics

Organizational politics refers to the use of influence to advance interests, interpret priorities, and allocate scarce resources. Politics is not necessarily unethical: coalition-building can help neglected issues receive attention. It becomes harmful when influence depends on deception, retaliation, discrimination, hidden conflicts, or misuse of authority.

Managers can reduce destructive politics through transparent criteria, documented decisions, access to relevant information, independent review, conflict-of-interest declarations, and fair appeal procedures. They should also recognize informal networks because formal charts rarely show who possesses expertise, trust, or access to decision-makers.

6. Innovation, Control, and Change Resistance

6.1 The innovation tension

Media managers must balance exploration and exploitation. Exploration involves experimentation, learning, and uncertain future opportunities. Exploitation involves improving existing products, processes, and revenue models. Too much exploration creates a stream of prototypes without reliable delivery; too much exploitation makes the organization efficient at yesterday’s model.

Ambidextrous organizations attempt to support both. They may separate exploratory projects from routine operations while maintaining senior-level integration. Alternatively, the same team may allocate protected time and resources to experimentation. In either case, innovation requires criteria for stopping weak ideas, scaling promising ones, and learning from failure.

6.2 Sources of resistance

Resistance to change may arise from fear of job loss, loss of status, inadequate skills, fatigue, distrust of management, poor communication, previous failed initiatives, or legitimate concerns about quality and ethics. Labelling all resistance as irrational prevents managers from learning.

A useful diagnostic asks:

  • What exactly is changing?
  • Who gains and who bears the cost?
  • What capabilities are missing?
  • What evidence supports the change?
  • What risks do employees perceive?
  • Which concerns require modification rather than persuasion?

Kotter’s change model emphasizes creating urgency, building a guiding coalition, developing and communicating a vision, enabling action, generating short-term wins, consolidating progress, and anchoring new practices. Lewin’s model—unfreezing, changing, and refreezing—offers a simpler description, though contemporary organizations may be in continuous change rather than a stable refrozen state.

6.3 Leading responsible change

Responsible change combines participation with decision clarity. Consultation should be genuine, but consultation does not mean every preference can be adopted. Leaders should explain the case for change, disclose uncertainty, provide training, protect psychological and physical safety, and monitor unintended consequences.

Change communication should be repeated across channels and tailored to different groups. Managers should identify change champions, create feedback loops, and use pilots where uncertainty is high. They should also preserve institutional memory: abandoning all previous practices in the name of innovation can destroy valuable knowledge.

7. Technology and Artificial Intelligence

Technology changes organizational design by altering workflows, skills, coordination, and control. Cloud collaboration, audience analytics, automation, and platform distribution can reduce coordination costs while increasing dependence on data systems and external vendors.

Artificial intelligence may support transcription, translation, recommendation, research assistance, content variation, scheduling, and analytics. It does not remove the need for editorial judgement. Media managers must establish policies concerning copyright, provenance, privacy, bias, disclosure, human review, security, and accountability. Generative systems may reproduce errors or stereotypes, and training data may contain protected or personal material.

A responsible governance approach assigns ownership for each AI-supported process, identifies prohibited uses, requires verification for consequential outputs, records material system use where appropriate, and provides a route for correction. Efficiency should not be purchased by undermining trust, labour rights, or public accountability.

8. Applied Case: The MetroView Digital Transition

The following is an illustrative case, constructed for educational purposes.

Background

MetroView is a fictional regional media organization operating a daily news website, a weekly print edition, podcasts, and local video. Its traditional structure separates print editorial, digital editorial, commercial sales, production, and technology. The organization has experienced declining print advertising, growing demand for mobile video, and difficulty recruiting data and product specialists.

Problem

The chief executive proposes a digital transformation. Print editors fear that quality journalism will be replaced by click-driven content. Technology staff believe editorial managers do not understand product development. Sales staff want sponsored content opportunities, while journalists worry about conflicts of interest. Employees have experienced two previous reorganizations that produced unclear reporting lines and no visible improvement.

Analysis

The existing functional structure supports professional standards but creates silos. Decision rights are unclear: digital editors can publish quickly, but technology approval is required for some changes; sales promises products that editorial and production cannot deliver. The culture values public service in rhetoric, but staff experience centralized decisions and limited voice. Resistance is therefore partly rational and connected to history.

The strategic requirement is not simply “become digital.” It is to improve mobile user experience, protect editorial credibility, develop sustainable revenue, and preserve the organization’s local knowledge. These objectives require both exploitation of reliable journalism routines and exploration of new formats.

Approach

MetroView establishes three cross-functional product teams: local news, audio and video, and audience-supported membership. Each team includes editorial, product, design, analytics, and commercial representation, but editorial independence is protected by a published decision protocol. The head of editorial remains accountable for editorial content; the product lead is accountable for user experience and technical delivery; commercial staff cannot approve editorial claims or suppress coverage.

A decision-rights matrix is introduced. Teams receive a limited innovation budget and must define hypotheses, measures, ethical risks, and review dates. Staff are offered training in mobile storytelling, analytics interpretation, accessibility, and AI-assisted transcription. Recruitment targets are broadened through partnerships with local colleges and professional networks.

Leaders hold listening sessions before finalizing workflows, publish answers to recurring questions, and create a confidential route for reporting conflicts of interest or harassment. A pilot membership product is tested with a small audience rather than launched across all services at once.

Outcome

After six months, the pilot produces improved collaboration and faster release of accessible audio stories. Not every experiment succeeds: a proposed automated headline tool is discontinued after tests reveal misleading emphasis. The organization learns that cross-functional teams need stable membership, explicit authority, and protected time; otherwise routine deadlines consume experimentation. Trust improves because leaders explain both successes and failures rather than presenting transformation as an uncomplicated success.

Learning points

  1. Structural change should follow strategic capabilities, not fashionable terminology.
  2. Resistance can reveal real design weaknesses and ethical risks.
  3. Cross-functional teams need clear accountability, not merely co-location.
  4. Editorial independence and commercial innovation can coexist when boundaries are explicit.
  5. Pilots, review points, and transparent learning reduce the cost of uncertainty.
  6. Technology adoption is an organizational and governance issue, not only a technical purchase.

9. Managerial Best Practices

Media managers can strengthen organizational performance by applying the following principles:

  • Align structure with strategy, technology, and environmental uncertainty.
  • Make decision rights visible and review them when work changes.
  • Protect professional standards while reducing unnecessary approvals.
  • Build psychological safety without lowering accountability.
  • Reward collaboration, learning, and ethical judgement—not only immediate reach.
  • Recruit beyond familiar networks and audit access to opportunity.
  • Use balanced measures suited to different roles.
  • Treat negotiation and partnership design as strategic capabilities.
  • Separate legitimate disagreement from personal attack.
  • Pilot innovations and define conditions for continuation or closure.
  • Explain change honestly, including costs, uncertainty, and trade-offs.
  • Govern AI and data use through human accountability, privacy protection, and verification.

Challenges and Limitations

Organizational models simplify reality. A matrix may be formally adopted but operate like a hierarchy; a culture statement may coexist with contradictory incentives; a leadership style may work with one team and fail with another. Creative performance is also difficult to attribute because outcomes depend on collective effort, timing, platforms, audience behaviour, and external events.

Managers should avoid assuming that creativity is always best served by informality. Some media work requires strong routines for fact-checking, safeguarding, accessibility, rights clearance, and legal compliance. Conversely, controls designed for stable production may become harmful when applied without adjustment to exploratory work. Effective design is therefore iterative: managers observe consequences, gather evidence, involve affected people, and revise arrangements.

Chapter Summary

Organizational design determines how media work, authority, expertise, and accountability are arranged. Contingency thinking shows that structures should fit strategy and conditions. Functional, divisional, matrix, network, professional, and adhocratic arrangements each offer advantages and risks.

Culture shapes how employees interpret creativity, risk, authority, inclusion, and failure. Effective creative climates combine psychological safety and autonomy with clear purpose, standards, and constraints. Leadership of multidisciplinary teams requires adaptable, distributed, and ethically grounded influence. Team charters, explicit decision rights, constructive conflict, and appropriate performance measures support collaboration.

Talent management includes recruitment, development, performance, retention, succession, diversity, equity, inclusion, and belonging. Negotiation and partnerships require attention to interests, alternatives, rights, governance, and reputation. Organizational politics should be managed through transparency and fair process. Innovation requires balancing exploration with exploitation, while change leadership must treat resistance as information as well as an obstacle. Technology and AI create opportunities but require human accountability, privacy protection, editorial judgement, and responsible governance.

Key Terms

Adhocracy: A flexible structure coordinated through mutual adjustment and project collaboration.

Ambidextrous organization: An organization that supports both exploration and exploitation.

BATNA: The best alternative available if a negotiated agreement is not reached.

Centralization: The concentration of decision authority at higher organizational levels.

Creative climate: Conditions that support idea generation, experimentation, learning, and constructive challenge.

Distributed leadership: Leadership shared among people according to relevant expertise rather than formal rank alone.

Diversity, equity, and inclusion: Interrelated approaches addressing representation, fair access, participation, and respect.

Formalization: The extent to which rules, procedures, and roles are documented and standardized.

Functional structure: A structure grouping employees by specialist function.

Matrix structure: A structure in which employees may report to both functional and project managers.

Organizational culture: Shared assumptions, values, norms, and practices shaping behaviour.

Organizational design: The arrangement of roles, authority, workflows, coordination, and accountability.

Organizational politics: Influence processes used to allocate resources, shape decisions, or advance interests.

Psychological safety: A shared belief that people can speak up, question, and report concerns without interpersonal punishment.

Span of control: The number of direct reports supervised by a manager.

Talent management: The integrated management of attracting, selecting, developing, deploying, rewarding, and retaining people.

Transactional leadership: Leadership based on explicit expectations, monitoring, exchange, and corrective action.

Transformational leadership: Leadership that motivates through purpose, vision, stimulation, and commitment.

Change resistance: Opposition, concern, or hesitation regarding an organizational change.

Review Questions

Short Answer Questions

  1. What is organizational design, and why is it important in media organizations?
  2. Distinguish centralization from formalization.
  3. What is psychological safety, and why does it matter for creative teams?
  4. Define BATNA and explain its relevance to negotiation.
  5. What is the difference between exploration and exploitation?

Long Answer Questions

  1. Compare functional, matrix, and network structures for a digital media organization. Identify the conditions under which each may be effective.
  2. Explain how organizational culture can support or constrain creativity. Use Schein’s three levels of culture in your answer.
  3. Discuss the role of leadership in managing multidisciplinary media teams.
  4. Develop a talent-management framework for a growing podcast or online video organization.
  5. Explain how a media organization can introduce AI while protecting editorial integrity, privacy, and accountability.

Analytical / Application Questions

  1. A newsroom has strong audience growth but increasing staff burnout and declining trust. Diagnose the likely structural and cultural causes and recommend an action plan.
  2. A commercial partner requests approval over the subjects covered in a sponsored content project. Analyse the negotiation using interests, BATNA, governance, and editorial independence.
  3. Design a change-management plan for a traditional broadcaster introducing cross-functional digital product teams. Include methods for handling resistance, measuring progress, and protecting professional standards.

Multiple Choice Questions with Answers

Question 1

Which organizational configuration is most closely associated with flexible project collaboration and mutual adjustment?

A. Machine bureaucracy

B. Adhocracy

C. Divisionalized form

D. Simple structure

Correct Answer: B. Adhocracy

Question 2

In a decision-rights matrix, the person who owns the final decision or result is described as:

A. Responsible

B. Consulted

C. Accountable

D. Informed

Correct Answer: C. Accountable

Question 3

Which example best illustrates psychological safety?

A. Employees agree with every managerial decision

B. Employees can raise concerns without fear of humiliation or retaliation

C. Managers remove all performance standards

D. Only senior employees are permitted to challenge ideas

Correct Answer: B. Employees can raise concerns without fear of humiliation or retaliation

Question 4

A media organization groups employees into editorial, technology, sales, and finance departments. This is primarily a:

A. Functional structure

B. Divisional structure

C. Network structure

D. Geographical structure

Correct Answer: A. Functional structure

Question 5

What does BATNA mean in negotiation?

A. Best alternative to a negotiated agreement

B. Balanced authority to negotiate alternatives

C. Basic agreement to transfer negotiated assets

D. Binding arrangement for temporary negotiation authority

Correct Answer: A. Best alternative to a negotiated agreement

Question 6

Which practice most directly supports inclusive talent management?

A. Recruiting exclusively through existing personal networks

B. Using transparent criteria and widening access to recruitment channels

C. Selecting candidates only by organizational seniority

D. Assigning all diversity work to minority employees

Correct Answer: B. Using transparent criteria and widening access to recruitment channels

Question 7

What is the central tension between exploration and exploitation?

A. Exploration seeks experimentation, while exploitation improves existing activities

B. Exploration concerns finance, while exploitation concerns human resources

C. Exploration is always measurable, while exploitation is never measurable

D. Exploration is centralized, while exploitation is always decentralized

Correct Answer: A. Exploration seeks experimentation, while exploitation improves existing activities

Question 8

Which action is most likely to reduce destructive organizational politics?

A. Concealing criteria for resource allocation

B. Allowing decisions to depend on personal relationships

C. Documenting decisions and using transparent criteria

D. Discouraging employees from reporting conflicts of interest

Correct Answer: C. Documenting decisions and using transparent criteria

Question 9

Why should AI-generated media outputs normally receive human review?

A. AI systems cannot produce any useful output

B. Human review helps address errors, bias, provenance, and accountability

C. Human review guarantees that all content will be commercially successful

D. AI systems are legally prohibited from assisting media work in every situation

Correct Answer: B. Human review helps address errors, bias, provenance, and accountability

Question 10

A team disagrees about who has authority to approve a project. This is primarily an example of:

A. Process conflict

B. Relationship conflict

C. Demographic diversity

D. Exploitative innovation

Correct Answer: A. Process conflict

Strategic Media Management
Chapter 8 of 14