Product & Portfolio Management

Chapter 6
Innovation and New Product Development

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Innovation and New Product Development

Introduction

Innovation is the disciplined creation and adoption of value-creating offerings, processes, experiences, or business models. New product development (NPD) is the managerial system through which an organization transforms a market opportunity or technological possibility into a commercially viable offering. In brand management, NPD is not merely an engineering activity. It determines what the brand promises, how customers experience that promise, and whether the organization can deliver it consistently and profitably.

Innovation decisions are difficult because they combine uncertainty, interdependence, resource constraints, and time pressure. Managers must decide which opportunities to investigate, how much evidence is sufficient, when to stop an idea, how to balance customer needs with technical possibilities, and how to scale a concept without destroying its distinctiveness. The central challenge is therefore not generating the largest number of ideas. It is building a portfolio of validated opportunities and learning efficiently before committing substantial resources.

This chapter integrates stage-gate governance, design thinking, lean startup experimentation, and agile development. These approaches are complementary rather than mutually exclusive. Design thinking is especially useful for understanding latent needs; lean startup methods support rapid testing of uncertain assumptions; agile methods organize iterative delivery; and stage-gate governance provides investment discipline and senior accountability.

Learning Objectives

By the end of this chapter, the reader should be able to:

  1. Distinguish incremental, adjacent, architectural, and breakthrough innovation.
  2. Construct a disciplined discovery and ideation system.
  3. Apply design thinking, lean startup, agile, and stage-gate approaches appropriately.
  4. Evaluate concepts using customer, strategic, technical, financial, and brand criteria.
  5. Develop a business case and interpret basic NPD financial measures.
  6. Design prototypes and experiments that reduce important uncertainties.
  7. Manage commercialization, post-launch learning, and portfolio balance.
  8. Identify ethical, regulatory, data-governance, and brand risks in innovation.

1. The Nature and Scope of Innovation

Innovation should be distinguished from invention. An invention is a novel technical or conceptual creation; innovation occurs when a new or substantially improved offering, process, or business model is implemented and creates value. A product may therefore be technically novel but commercially unsuccessful, while an apparently modest improvement may be highly innovative if it solves a significant customer problem or changes adoption behavior.

Several dimensions help classify innovation:

DimensionIncremental innovationBreakthrough innovation
Customer needOften explicit and well understoodMay be latent or newly created
TechnologyEstablished or adjacentNew, uncertain, or unproven
Market effectImproves an existing categoryMay create or redefine a category
RiskRelatively predictableHigh technical and market uncertainty
ExampleImproved battery lifeA new platform changing how energy is stored

A more complete portfolio also includes adjacent innovation, which transfers existing capabilities into a new customer segment or category, and architectural innovation, which recombines known components in a new system. Managers should avoid treating “radical” and “incremental” as moral categories. Incremental projects often fund the organization and strengthen customer relationships; breakthrough projects may produce future growth but require patient capital and different evaluation criteria.

Innovation can also be classified by the locus of change:

  • Product innovation: a new or improved physical or digital offering.
  • Service innovation: a new delivery, support, or relationship experience.
  • Process innovation: a more effective method of production, fulfillment, or operation.
  • Business-model innovation: a new logic for creating, delivering, and capturing value.
  • Brand or experience innovation: a new way of expressing and enacting the brand promise.

A strong innovation strategy connects these forms. A product that is technically superior may fail if its distribution model, service system, or brand meaning is inconsistent with adoption requirements.

2. Innovation Strategy and Portfolio Logic

NPD should begin with strategic intent rather than an unfiltered list of ideas. An innovation strategy specifies where the organization will search, which customer or societal problems it will prioritize, what capabilities it will build, and what types of risk it is willing to accept. Useful strategic boundaries include target segments, technology domains, geographic markets, sustainability commitments, price architectures, and brand permissions.

Portfolio management concerns the mix of projects, not merely the ranking of individual projects. A portfolio should be examined across:

  • strategic fit;
  • expected customer value;
  • technical and regulatory feasibility;
  • time to market;
  • financial potential;
  • resource requirements;
  • dependence on other projects;
  • risk and uncertainty; and
  • contribution to brand distinctiveness.

A common managerial error is to approve every project that appears attractive in isolation. Such decisions create resource dilution, longer cycle times, and organizational congestion. Portfolio reviews should ask whether the total set of projects is balanced by time horizon, market, technology, investment intensity, and risk.

Financial evaluation is useful but should not create false precision. For a project with cash flows at different times, net present value is commonly expressed as:

NPV = ∑t=0T CFt ÷ (1 + r)t

Here, CFt is the net cash flow in period t, r is the discount rate per period, and T is the final period. CF0 normally includes the initial investment and is often negative. The formula assumes that cash flows and the discount rate use the same time unit and that the risk-adjusted discount rate is an appropriate representation of project risk. A positive NPV indicates value creation relative to the chosen discount rate, not certainty of success.

For example, suppose a project requires $100,000 immediately and is expected to generate $60,000 after one year and $70,000 after two years. At a 10% annual discount rate:

NPV = −100,000 + 60,000 ÷ 1.10 + 70,000 ÷ 1.102
NPV ≈ −100,000 + 54,545 + 57,851 = $12,396

The positive result supports further consideration, but the calculation is only as reliable as the assumptions about demand, margins, investment, timing, cannibalization, and risk. For uncertain early-stage projects, scenario analysis, real-options reasoning, and staged investment are often more informative than a single forecast.

3. Discovery and Ideation

Discovery is the systematic search for meaningful opportunities. It includes observing customers, studying usage contexts, analyzing complaints and service failures, monitoring competitors and technologies, examining regulatory change, and exploring social or environmental problems. Discovery should focus on situations and tensions rather than asking customers simply what product they want. Customers can describe current frustrations effectively, but they may not be able to imagine unfamiliar solutions.

Useful discovery methods include:

  • contextual observation and ethnographic interviews;
  • diary studies and mobile experience sampling;
  • customer-journey and service-blueprint analysis;
  • analysis of search, service, return, and usage data;
  • lead-user research;
  • supplier, partner, and frontline-employee workshops;
  • technology and patent scouting; and
  • competitor and category analysis.

A good opportunity statement identifies a target user, a significant situation or problem, and the consequence of leaving it unresolved. It should not prematurely prescribe a solution. “How might we reduce the anxiety of first-time users during setup?” is more generative than “How might we add a setup tutorial?”

Ideation is the production and development of alternative responses to an opportunity. Divergence is required before convergence: teams first expand the solution space, then select and refine concepts. Brainstorming is most productive when the problem is framed clearly, participants build on one another’s ideas, criticism is temporarily suspended, and ideas are recorded without confusing quantity with quality. Other methods include analogy, morphological analysis, forced connections, reverse assumptions, role-based ideation, and co-creation with customers or partners.

Ideation systems must manage two biases. First, organizations often prefer familiar ideas because they are easier to defend. Second, teams may reward novelty without testing usefulness. A concept becomes strategically relevant only when novelty is connected to a valuable customer outcome and an executable business model.

4. Design Thinking and Customer-Centered Concept Development

Design thinking is an iterative approach that combines empathy, problem framing, idea generation, prototyping, and testing. Its familiar stages—empathize, define, ideate, prototype, and test—should not be interpreted as a rigid linear sequence. Teams frequently return to earlier stages when testing reveals that the original problem definition was weak.

The approach contributes three important disciplines. First, it examines the lived experience of users rather than relying solely on demographic segmentation. Second, it makes assumptions visible through prototypes. Third, it treats ambiguity as something to investigate rather than conceal.

Concept development converts an opportunity into a clearer proposition. A concept should explain:

  1. the target user or buyer;
  2. the problem or desired outcome;
  3. the proposed solution and its mechanism of benefit;
  4. the reason to believe;
  5. the expected experience and brand meaning; and
  6. the intended business model and route to market.

Concept testing should distinguish desirability from comprehension and purchase intent. A respondent may claim to like an idea because it sounds attractive, while lacking understanding of how it works or whether it solves a real problem. Qualitative research can reveal language, motivations, and objections; quantitative research can estimate relative appeal, segment differences, and trade-offs. Neither method eliminates uncertainty, particularly when the concept is unfamiliar.

Managers should test the proposition, not merely the advertisement. Testing should investigate the customer’s problem, perceived value, distinctiveness, trust, likely use, barriers to adoption, and acceptable sacrifice of money, time, privacy, or effort.

5. Stage-Gate Governance

The stage-gate model divides development into stages separated by decision points, or gates. A typical system includes:

  1. discovery and opportunity identification;
  2. scoping and preliminary investigation;
  3. business-case development;
  4. development;
  5. testing and validation;
  6. launch preparation; and
  7. commercialization and post-launch review.

At each gate, leaders may continue, redirect, hold, recycle, or terminate the project. A gate should specify evidence requirements, decision rights, resource commitments, and exit criteria. It should not become a ceremonial meeting in which teams present optimistic slides and managers approve projects automatically.

Stage-gate provides accountability, resource discipline, and cross-functional integration. Its weakness is that rigid gates can suppress experimentation and penalize projects whose value cannot yet be forecast. The solution is not to abandon governance but to scale it to uncertainty. A small exploratory experiment may need a modest funding decision and a learning objective; a late-stage product requiring manufacturing capacity and regulatory approval needs much stronger evidence.

Effective gates use different criteria at different stages. Early gates emphasize problem significance, strategic fit, and learning potential. Middle gates emphasize technical feasibility, customer validation, unit economics, and operational readiness. Late gates emphasize quality, compliance, supply reliability, launch economics, and brand consistency.

6. Lean Startup and Experimentation

Lean startup thinking treats a new product as a set of hypotheses. These may concern the customer, problem, solution, channel, pricing, retention, or cost structure. The team builds the smallest credible test, measures behavior or response, and learns whether to persevere, modify, or pivot.

The minimum viable product (MVP) is not necessarily a defective or cheap version of the final product. It is the minimum intervention that can generate useful evidence about a critical uncertainty. An MVP may be a clickable prototype, concierge service, landing page, simulated product, limited pilot, or manual process behind an apparently automated interface. The appropriate form depends on the hypothesis being tested.

A strong experiment has five components:

  • a specific hypothesis;
  • a defined target population or context;
  • an observable behavior or measure;
  • a decision rule; and
  • a time and resource boundary.

For example: “Among existing premium subscribers, at least 25% will activate a paid family feature within 30 days when offered in-app.” This is more useful than “Customers will like the family feature.” The metric should reflect the business risk. Vanity measures such as impressions or stated enthusiasm may be insufficient when the real uncertainty concerns repeated use or willingness to pay.

A simple conversion rate can be calculated as:

Conversion rate = Number of desired actions ÷ Number of eligible exposures × 100%

The numerator and denominator must be defined consistently. A conversion rate from a self-selected website sample cannot automatically be generalized to the entire market. Managers should also consider sample size, selection bias, seasonality, novelty effects, measurement error, and ethical treatment of participants.

Lean experimentation is not equivalent to indiscriminate A/B testing. Randomized experiments are strongest when units can be assigned independently, treatment conditions are controlled, and the outcome is measured reliably. Where randomization is infeasible, qualitative evidence, quasi-experiments, cohort analysis, and triangulation may be appropriate.

7. Agile Development, Design, and Prototyping

Agile methods organize work into short cycles, often called sprints, with prioritized backlogs, cross-functional teams, frequent reviews, and retrospective learning. Agile is particularly useful when requirements are uncertain and feedback can be obtained rapidly. It does not mean that strategy, architecture, safety, or documentation are unnecessary. It means that the team learns and delivers in increments rather than postponing all feedback until the end.

A product backlog should express user or business outcomes, not merely technical tasks. A well-formed user story identifies a user, a desired capability, and a reason for value. Acceptance criteria define what must be true for the work to be considered complete. Product owners prioritize according to customer value, risk reduction, dependencies, and learning—not simply stakeholder volume.

Prototypes vary in fidelity and purpose:

Prototype typePrimary purposeTypical use
Sketch or storyboardExplore an experienceEarly concept discussion
Paper or clickable interfaceTest navigation and comprehensionUsability research
Service role-playExamine backstage and frontline processesService design
Functional prototypeTest technical performanceFeasibility assessment
Pilot or beta releaseObserve real-world useValidation and operational learning

A prototype should answer a question. High fidelity is not automatically superior: it may create attachment to details that have not been validated. Conversely, low fidelity may be unsuitable for testing sensory performance, safety, or technical reliability.

8. Business Cases and Commercial Design

A business case translates a promising concept into an investment decision. It normally includes the target market, customer problem, value proposition, competitive context, positioning, route to market, operating model, resources, risks, financial projections, and learning plan.

Important commercial variables include market size, adoption rate, price, variable cost, fixed launch cost, channel margin, acquisition cost, retention, repeat purchase, cannibalization, and capacity. Managers should state assumptions explicitly and provide sensitivity or scenario analysis. A forecast should show what must be true for success rather than presenting a single number as fact.

Contribution margin per unit is commonly defined as:

Contribution margin per unit = Selling price per unit − Variable cost per unit

This measure excludes fixed costs and is useful for short-run volume and break-even analysis. If fixed costs are F and contribution margin per unit is CM, the break-even volume, assuming constant price and variable cost, is:

Break-even units = F ÷ CM

These formulas assume that selling price, variable cost, and product mix remain sufficiently stable. They are not reliable when prices vary substantially, capacity constraints bind, or multiple products have changing sales proportions.

Commercial design also includes brand architecture. The organization must decide whether the innovation is endorsed by the parent brand, launched as a sub-brand, or introduced independently. The choice depends on perceived fit, credibility, risk transfer, cannibalization, and the desired meaning of the innovation. A brand may increase trial through trust, but a poor extension can damage both the new product and the parent brand.

9. Commercialization and Post-Launch Learning

Commercialization is the transition from validated product to repeatable market system. It involves manufacturing or service capacity, channel readiness, pricing, communications, sales enablement, customer support, legal compliance, inventory, data systems, and contingency planning.

A launch should define a minimum viable commercial system. This includes the narrowest segment, geography, channel, or use case in which the organization can learn and deliver reliably. Controlled launches can reveal operational problems before national or global scaling, but they must be designed carefully because competitors may respond and early customers may form lasting impressions.

Post-launch management should track both performance and learning. Relevant measures may include trial, activation, conversion, repeat purchase, retention, complaint rates, return rates, contribution margin, customer lifetime value, brand consideration, and product quality. Results should be compared with pre-launch assumptions. The purpose is not to punish teams for forecast error; it is to improve future decisions and identify whether the product should be refined, repositioned, scaled, or withdrawn.

10. Integrated Case: LumaHome Energy Monitor

This is an illustrative fictional case. LumaHome, a trusted household-appliance brand, considered launching a smart energy monitor for renters and homeowners. The company had strong hardware and retail capabilities but limited experience with subscription software.

Background and problem

Research showed that customers were concerned about rising energy bills but found existing monitoring devices difficult to install and interpret. The initial internal idea was a feature-rich device with appliance-level diagnostics. Early interviews, however, revealed that customers mainly wanted understandable recommendations and reassurance that the system was working.

Analysis

The team mapped the customer journey and identified three critical uncertainties: whether customers would permit data collection, whether installation could be completed without an electrician, and whether recommendations would change behavior. It reframed the opportunity from “sell an advanced monitor” to “make household energy decisions understandable and actionable.”

Approach

Using design-thinking methods, the team created paper dashboards and conducted home-based interviews. It then built a concierge MVP: customers received a simple sensor and weekly human-generated recommendations. This tested value before the company invested in full automation. A staged pilot compared two onboarding designs and measured activation, recommendation use, and customer trust.

The stage-gate committee required evidence before approving manufacturing scale-up. The business case used conservative adoption assumptions and included data-security costs, customer support, device returns, and the possibility that the subscription would cannibalize an existing premium service.

Outcome

The pilot showed strong interest but weak retention when recommendations were generic. Customers valued alerts linked to specific appliances and preferred transparent explanations of data use. The company therefore reduced the initial feature set, improved consent controls, and partnered with an installation provider. It launched in one region rather than nationally and used agile releases to improve the dashboard.

Learning points

  1. The first concept was not the same as the validated customer problem.
  2. A concierge MVP tested value without requiring complete automation.
  3. Privacy was part of the product proposition, not merely a legal issue.
  4. Stage-gate governance was useful because each investment followed evidence.
  5. The organization treated the launch as a learning system rather than a one-time event.

11. Challenges, Ethics, and Governance

Innovation creates risks as well as value. Customer data may be collected without meaningful consent, algorithms may disadvantage groups, prototypes may expose safety hazards, and persuasive design may exploit vulnerable users. Managers must address privacy, security, accessibility, product safety, intellectual property, environmental impact, truthful communication, and regulatory obligations from the beginning.

Data minimization means collecting only data reasonably necessary for a defined purpose. Consent should be informed, specific, and revocable where applicable. Teams should document data lineage, access controls, retention periods, model limitations, and human escalation procedures. AI-generated concepts and synthetic research participants can accelerate exploration, but they do not replace evidence from real users. AI outputs may reproduce bias, misstate facts, or incorporate protected intellectual property.

Sustainability should be assessed across the product life cycle: materials, manufacturing, transport, use, repair, reuse, and disposal. A digitally enabled product may reduce energy consumption while increasing electronic waste or surveillance. Claims such as “green,” “carbon neutral,” or “ethical” require substantiation and should not obscure trade-offs.

Governance is strongest when responsibility is explicit. A cross-functional review should include product, engineering, marketing, finance, legal, compliance, cybersecurity, operations, and relevant user or community perspectives. Ethical review should occur before irreversible investment, not only before launch.

12. Contemporary Developments and Best Practices

Current innovation systems increasingly combine physical and digital products, ecosystems, platforms, generative AI, rapid manufacturing, open innovation, and continuous experimentation. These developments shorten cycles but can also increase complexity. Connected products require ongoing software maintenance; platform innovations depend on complementors; generative AI increases the speed of ideation but also raises provenance and governance concerns.

Best practices include:

  • begin with a consequential customer or societal problem;
  • separate exploration funding from exploitation targets;
  • make assumptions visible and rank them by consequence and uncertainty;
  • select methods according to the question, not organizational fashion;
  • use prototypes to learn before optimizing;
  • give cross-functional teams decision rights and access to customers;
  • use evidence thresholds appropriate to project maturity;
  • evaluate the whole portfolio, including projects not yet proposed;
  • treat brand trust, privacy, safety, and sustainability as design constraints;
  • document decisions, failed experiments, and changed assumptions; and
  • continue learning after commercialization.

Chapter Summary

Innovation and new product development are integrated systems for discovering opportunities, creating concepts, testing assumptions, allocating resources, and commercializing value. Incremental and breakthrough innovation require different evidence, funding horizons, and risk expectations, yet both are important to a healthy portfolio. Design thinking helps teams understand users and frame problems; lean startup methods convert assumptions into experiments; agile methods support iterative delivery; and stage-gate governance coordinates investment and accountability. Business cases should combine customer, strategic, operational, financial, and brand analysis without disguising uncertainty as precision. Prototyping and experimentation reduce risk when they are tied to explicit hypotheses and decision rules. Commercialization extends beyond launch communications to include capacity, channels, service, compliance, data governance, and post-launch learning. Ethical innovation requires attention to privacy, fairness, safety, accessibility, sustainability, and truthful claims throughout the development process.

Key Terms

Innovation: Implementation of a novel or significantly improved offering, process, or business model that creates value.

New product development: The organized process of transforming an opportunity into a market offering.

Incremental innovation: Improvement within an existing product, market, or technology domain.

Breakthrough innovation: Innovation involving substantial uncertainty and potentially category-changing effects.

Adjacent innovation: Application of existing capabilities to a new market, segment, or category.

Architectural innovation: Reconfiguration of known components into a new system.

Innovation portfolio: The complete set of innovation projects considered as an interdependent investment system.

Discovery: Systematic investigation of customer problems, contexts, technologies, and opportunities.

Opportunity statement: A non-solution-specific description of a target user, problem, and desired outcome.

Design thinking: An iterative approach based on understanding users, framing problems, prototyping, and testing.

Concept: A developed proposition describing a target, problem, solution, benefit, and reason to believe.

Stage-gate: A governance system that separates development stages with evidence-based investment decisions.

Minimum viable product: The smallest credible intervention capable of testing a critical product or business hypothesis.

Experiment: A structured test linking a hypothesis to an observable measure and decision rule.

Agile development: Iterative, cross-functional development organized around short cycles and continuous feedback.

Prototype: A representation or enactment used to investigate a product, service, or experience.

Contribution margin: Selling price minus variable cost per unit.

Commercialization: Preparation, launch, scaling, and operational delivery of an innovation.

Cannibalization: Reduction in sales of an existing offering caused by a new offering from the same organization.

Innovation governance: Structures and practices that control risk, accountability, evidence, and ethical conduct in innovation.

Review Questions

Short Answer Questions

  1. How does innovation differ from invention?
  2. Why should a portfolio contain both incremental and breakthrough projects?
  3. What is the purpose of a minimum viable product?
  4. What decisions can be made at a stage-gate review?
  5. Why is a prototype not necessarily a miniature final product?

Long Answer Questions

  1. Compare design thinking, lean startup, agile development, and stage-gate governance. Explain how they can be integrated in one NPD system.
  2. Discuss how brand strategy should influence concept development and commercialization.
  3. Explain why financial forecasts in early-stage innovation should be treated as assumptions rather than facts.
  4. Evaluate the advantages and limitations of portfolio-based innovation management.
  5. Discuss the ethical responsibilities of managers developing AI-enabled or data-intensive products.

Analytical / Application Questions

  1. A firm has ten attractive projects but resources to fund only four. Design a portfolio evaluation process that balances strategic fit, uncertainty, time horizon, and financial potential.
  2. Develop an experiment for a proposed subscription service. State the hypothesis, target population, measure, decision rule, and principal sources of bias.
  3. Using the LumaHome case, identify two assumptions that should be tested before national launch and recommend an appropriate prototype or experiment for each.

Multiple Choice Questions with Answers

Question 1

Which statement best distinguishes invention from innovation?

A. Invention always creates more financial value than innovation.

B. Innovation involves implementation and value creation, whereas invention may remain a novel creation.

C. Innovation applies only to physical products.

D. Invention is a form of post-launch commercialization.

Correct Answer: B. Innovation involves implementation and value creation, whereas invention may remain a novel creation.

Question 2

What is the primary purpose of a stage-gate system?

A. To eliminate all uncertainty before ideation begins.

B. To ensure that every project receives identical funding.

C. To coordinate evidence-based investment and continuation decisions.

D. To replace customer research with executive judgment.

Correct Answer: C. To coordinate evidence-based investment and continuation decisions.

Question 3

Which activity is most consistent with design thinking?

A. Locking the specification before observing users.

B. Iteratively reframing the problem through user research and prototypes.

C. Selecting the project with the highest forecasted revenue only.

D. Testing advertising recall after commercialization.

Correct Answer: B. Iteratively reframing the problem through user research and prototypes.

Question 4

A project requires $100,000 initially and returns $60,000 after one year and $70,000 after two years. At a 10% annual discount rate, its approximate NPV is:

A. −$12,396

B. $0

C. $12,396

D. $130,000

Correct Answer: C. $12,396

Question 5

What makes an MVP appropriate for an innovation project?

A. It contains every planned feature.

B. It is the cheapest possible product regardless of learning value.

C. It is the smallest credible intervention that tests a critical uncertainty.

D. It is released only after national distribution is secured.

Correct Answer: C. It is the smallest credible intervention that tests a critical uncertainty.

Question 6

Which measure is most likely to be a vanity metric when testing repeated product use?

A. Thirty-day retention rate

B. Repeat purchase rate

C. Number of advertising impressions

D. Weekly active usage

Correct Answer: C. Number of advertising impressions

Question 7

If a product sells for $80 per unit and has a variable cost of $50 per unit, its contribution margin per unit is:

A. $30

B. $50

C. $80

D. $130

Correct Answer: A. $30

Question 8

Which statement about agile development is most accurate?

A. Agile eliminates the need for strategy and documentation.

B. Agile organizes iterative delivery and feedback under changing requirements.

C. Agile requires all requirements to be fixed before development.

D. Agile is applicable only to software products.

Correct Answer: B. Agile organizes iterative delivery and feedback under changing requirements.

Question 9

Why should privacy be considered during product design rather than only before launch?

A. Privacy affects the value proposition, trust, architecture, and operating model.

B. Privacy issues arise only when a product is advertised.

C. Legal teams cannot review products after launch.

D. Privacy always reduces customer adoption.

Correct Answer: A. Privacy affects the value proposition, trust, architecture, and operating model.

Question 10

What is the main purpose of post-launch learning?

A. To prove that the original forecast was correct.

B. To avoid changing a product after launch.

C. To compare outcomes with assumptions and guide refinement, scaling, or withdrawal.

D. To measure only immediate sales volume.

Correct Answer: C. To compare outcomes with assumptions and guide refinement, scaling, or withdrawal.

Product & Portfolio Management
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