Customer Discovery and Problem ValidationIntroductionNew ventures rarely fail because entrepreneurs cannot generate ideas. They fail more often because they develop an attractive solution for a problem that is weak, infrequent, poorly understood, or experienced by too few customers. Customer discovery is the disciplined process of learning who experiences a problem, how the problem is currently managed, what circumstances trigger it, and whether customers consider improvement sufficiently valuable to justify changing their behaviour or paying for a solution. Problem validation is not the same as asking people whether they like an idea. Positive reactions are inexpensive and often unreliable. Validation requires evidence of actual behaviour, recurring needs, existing workarounds, emotional or economic consequences, and credible indications that a defined customer segment will adopt a better alternative. The entrepreneur's task is therefore not to prove an original idea correct, but to reduce uncertainty through structured learning. This chapter integrates design thinking, Jobs-to-be-Done, customer personas, interviews, observation, and lean start-up methods. It also addresses research ethics and the cognitive biases that can make entrepreneurs interpret weak evidence as confirmation. Learning ObjectivesBy the end of this chapter, you should be able to: - Distinguish an idea, a customer problem, a need, a job, and a validated opportunity.
- Define and compare customer segments using evidence rather than demographic stereotypes.
- Apply design-thinking and Jobs-to-be-Done frameworks to problem discovery.
- Plan and conduct effective customer interviews and observations.
- Formulate assumptions and test them using lean start-up experiments.
- Construct evidence-based personas and customer journey representations.
- Recognise confirmation, selection, recall, social-desirability, and survivorship biases.
- Make a justified pivot, persevere, or stop decision.
- Apply ethical standards when collecting and using customer information.
1. From Venture Idea to Validated ProblemAn idea is a proposed possibility, such as “an app that helps university students manage group assignments.” A problem is an undesirable situation experienced by a particular group, such as missed deadlines caused by unclear responsibilities and fragmented communication. A solution is a proposed response to that problem. A market opportunity exists when a sufficiently important problem is experienced by an identifiable group that can be reached and served economically. These concepts must not be collapsed. A customer may agree that a solution is attractive while rarely experiencing the underlying problem. Alternatively, customers may strongly experience a problem but already have an acceptable workaround, lack authority to purchase, or be unable to access the proposed solution. A useful problem statement specifies: - Who: a narrowly described initial customer segment;
- Context: when and where the problem occurs;
- Need or job: what the customer is trying to accomplish;
- Current behaviour: how the customer currently manages the situation;
- Consequence: time, financial, emotional, social, safety, or performance cost;
- Evidence gap: what remains uncertain.
For example, “students need better productivity” is vague. “First-year students working in assessed groups struggle to identify task ownership during the week before submission and currently coordinate through multiple messaging channels” is more researchable. It does not yet prove that a venture is attractive, but it identifies observable behaviour and a context for investigation. Desirability, feasibility, and viabilityDesign thinking commonly distinguishes three overlapping tests: - Desirability: Do people experience a meaningful problem and want change?
- Feasibility: Can the venture technically and operationally deliver the proposed response?
- Viability: Can it create sufficient economic value to sustain the business?
Customer discovery primarily investigates desirability, while generating information relevant to feasibility and viability. A problem may be desirable to solve but expensive to serve. A technically feasible product may address a problem customers do not prioritise. Early research should therefore avoid treating customer enthusiasm as proof of a complete business model. 2. Design Thinking as a Discovery ProcessDesign thinking is a human-centred approach to innovation. Although models vary, a practical cycle contains five activities: - Empathise: understand people in their lived context.
- Define: frame an evidence-based problem.
- Ideate: generate alternative responses.
- Prototype: make assumptions tangible and inexpensive to test.
- Test: obtain evidence and revise the framing or solution.
The sequence is iterative rather than strictly linear. Interviews may reveal that the initial customer segment is wrong; observation may expose an unrecognised workaround; a prototype may reveal that the real difficulty is not the proposed problem. The discipline lies in returning to discovery instead of defending an early concept. A strong design-thinking question is open and behaviour-focused: “Tell me about the last time you had to organise a group assignment.” A weak question is solution-leading: “Would you use an app that automatically allocates group tasks?” The first invites evidence; the second encourages politeness and speculation. Design thinking is especially valuable when the problem is ambiguous or latent. It helps entrepreneurs notice emotional, social, and contextual dimensions that a conventional survey may miss. However, empathy is not a substitute for systematic analysis. A compelling individual story may be unusual rather than representative, so qualitative insight should guide further testing rather than serve as automatic market proof. 3. Jobs-to-be-Done and Customer MotivationThe Jobs-to-be-Done (JTBD) perspective argues that customers “hire” products or services to make progress in a situation. A job is broader than a product feature and more stable than a demographic description. For example, a commuter may hire a bicycle, bus, ride-hailing service, or walking route to make progress toward “arriving reliably at work without excessive cost or stress.” A job statement normally includes: When [situation], I want to [motivation or desired progress], so I can [expected outcome]. Jobs can be: - Functional: completing a practical task;
- Emotional: feeling confident, safe, or less anxious;
- Social: appearing competent, responsible, modern, or accepted.
Researchers should distinguish the job, the desired outcome, and the current solution. Asking “What features do you want?” often produces a list of familiar solutions. Asking “What were you trying to accomplish?” reveals the underlying purpose. JTBD also highlights forces affecting adoption. A customer may move toward a new solution because of dissatisfaction with the current one and attraction to a better outcome. At the same time, habit, switching costs, uncertainty, and attachment to existing routines resist change. A problem can therefore be important but still difficult to commercialise if the incumbent workaround is convenient enough. 4. Segmenting Customers and Building PersonasA target market is not simply “young people,” “small businesses,” or “online shoppers.” Effective segmentation identifies groups with meaningful differences in problem intensity, context, purchasing authority, access channels, and willingness to change. Useful segmentation variables include: | Dimension | Questions for discovery |
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| Situation | When does the problem occur? | | Behaviour | What do customers currently do? | | Need intensity | How costly or urgent is the problem? | | Role | Who experiences, influences, approves, and pays? | | Access | Where can the venture reach the segment? | | Resources | What budget, skills, or infrastructure are available? | | Adoption readiness | What makes the customer willing to try something new? |
A persona is a research-based representation of a recurring customer pattern. It should contain evidence, not fictional decoration. A useful persona records the person’s context, goals, behaviours, constraints, workarounds, triggers, objections, and relevant quotations. Demographic information should be included only when it helps explain behaviour. Personas are hypotheses about patterns, not claims that every member of a segment is identical. Label confidence levels and distinguish direct evidence from interpretation. For instance, “four of six interviewed laboratory managers reported using spreadsheets” is evidence; “laboratory managers dislike software” is an unsupported generalisation. Entrepreneurs should also map the user, economic buyer, decision-maker, influencer, and gatekeeper. In an organisational market, the person who experiences the problem may not control procurement. A student may use educational software, while a department head pays for it and an information-technology team approves it. 5. Research Methods for Discovery5.1 Customer interviewsA customer interview is a structured conversation designed to understand past behaviour, context, motivations, and constraints. It is not a sales pitch, focus group, or request for product ideas. A robust interview guide typically moves through: - Background and role;
- A recent concrete episode;
- Steps taken and tools used;
- Difficulties, workarounds, and consequences;
- Frequency and importance;
- People involved and purchasing process;
- Reflection on alternatives and change.
Prefer questions such as: - “Tell me about the last time this happened.”
- “What did you do next?”
- “What was difficult about that process?”
- “How often does this occur?”
- “What have you tried already?”
- “What did it cost in time, money, or risk?”
Avoid questions that invite hypothetical approval: “Would you buy this?” “Do you agree that this is a major problem?” and “Would an automated dashboard solve it?” If the concept must be shown, present it after exploring the existing situation and clearly separate reactions from evidence of current demand. A two-person research team can improve quality: one person facilitates and the other takes notes, records exact quotations, and monitors unanswered questions. Recording requires permission. Immediately after each interview, document observations, surprises, contradictions, and possible researcher influence. 5.2 Observation and contextual inquiryObservation reveals what people do rather than what they remember or claim to do. It is useful where behaviour is routine, tacit, safety-sensitive, or socially embarrassing. An entrepreneur might observe how retail employees replenish stock, how nurses locate equipment, or how commuters transfer between transport modes. Observation should be purposeful. Define the setting, activity, units of analysis, and ethical boundaries. Record sequences, interruptions, tools, delays, workarounds, handoffs, and environmental constraints. Ask brief clarifying questions without directing behaviour. Do not infer motives solely from visible actions; discuss interpretations with participants. A customer journey map represents stages such as trigger, search, selection, use, recovery, and post-use evaluation. At each stage, document customer actions, goals, emotions, pain points, touchpoints, and other actors. Journey maps expose “moments of truth,” where a small failure produces disproportionate frustration or cost. 5.3 Surveys and secondary researchSurveys are useful for estimating prevalence, comparing groups, and testing patterns suggested by qualitative work. They are less effective for discovering an unknown problem because respondents select from the researcher’s categories. Questions should be neutral, specific, and focused on behaviour or recent events. Secondary research may include industry reports, public statistics, competitor reviews, regulatory documents, academic research, and search data. Such sources help identify market structure and terminology but do not automatically establish that a particular segment will adopt a new venture’s solution. Entrepreneurs must assess source credibility, date, population, method, and commercial bias. 5.4 Experiments and prototypesA prototype can be a sketch, landing page, manual service, clickable mock-up, role-play, or concierge process. Its purpose is to test a risky assumption with minimum cost, not to simulate a finished product perfectly. A useful experiment statement identifies: - the assumption;
- the target participant;
- the behaviour expected;
- the evidence threshold;
- the time period;
- the decision that follows.
Example: “Among independent cafés contacted through their owners, at least 5 of 15 will agree to a 20-minute workflow audit within two weeks. If fewer agree, we will reassess the segment, problem framing, or outreach channel.” The threshold is a decision rule, not a universal law. It should reflect the venture’s context and the cost of a false positive or false negative. 6. Lean Start-up: Assumptions, Evidence, and LearningLean start-up methods treat a venture as a set of hypotheses. The entrepreneur identifies the assumptions most capable of invalidating the business and tests them through a build–measure–learn cycle. A useful assumption register includes: | Assumption | Risk if false | Test | Evidence | Decision |
|---|
| Target users experience the problem weekly | Weak demand | Interviews and diary study | Frequency and consequences | Revise or continue | | Users can authorise purchase | No route to revenue | Stakeholder interviews | Procurement evidence | Change buyer | | Customers trust a manual pilot | Adoption barrier | Concierge trial | Repeat use and objections | Improve or pivot |
The minimum viable product (MVP) is the smallest version of an offering that enables validated learning about a critical assumption. “Minimum” does not mean careless, unsafe, or deceptive. An MVP must meet appropriate standards of privacy, accessibility, safety, and honesty. Evidence exists on a spectrum. A stated preference is weaker than a description of recent behaviour; a description is weaker than observed behaviour; observed behaviour is often weaker than a costly commitment such as a deposit, signed pilot agreement, repeated use, or referral. The appropriate evidence depends on the claim. A landing-page click may test message relevance, but it does not prove retention or willingness to pay. Entrepreneurs should maintain an evidence ledger. For each claim, record its source, date, sample, method, strength, contradiction, and implication. This prevents attractive anecdotes from overwhelming inconvenient evidence. 7. Research Bias and Quality ControlDiscovery is vulnerable to systematic error because entrepreneurs want their venture to succeed. Important biases include: - Confirmation bias: seeking or interpreting evidence that supports an existing belief.
- Selection bias: recruiting unusually enthusiastic, accessible, or similar participants.
- Leading-question bias: wording questions so that a desired answer is suggested.
- Social-desirability bias: participants giving answers that appear helpful or acceptable.
- Recall bias: inaccurate memory of frequency, timing, or cost.
- Survivorship bias: studying successful users or firms while ignoring those who abandoned the process.
- Interviewer bias: tone, status, or reactions influencing responses.
- Availability bias: giving excessive weight to vivid recent stories.
- Premature convergence: selecting a solution before the problem is adequately understood.
Bias cannot be eliminated completely, but it can be managed. Use neutral prompts, recruit contrasting participants, seek disconfirming evidence, triangulate interviews with observation and behaviour, separate notes from interpretations, and invite a colleague to challenge conclusions. Pre-registering a simple decision rule before reviewing results can reduce post-hoc rationalisation. A small qualitative sample is not intended to estimate population percentages with statistical precision. Its value lies in depth, variation, and discovery of mechanisms. Conversely, a large survey with a biased sample does not automatically produce valid conclusions. Method must match the question. 8. A Structured Validation ProcessThe following process is suitable for an early-stage venture: Step 1: State the initial beliefWrite a falsifiable problem hypothesis: “For [segment] in [context], [problem] causes [consequence], and current alternatives are inadequate.” Avoid describing the solution at this stage. Step 2: Rank uncertaintyAssess which assumptions concern problem severity, segment access, buyer authority, behaviour, technical feasibility, regulation, or economics. Test assumptions with high uncertainty and high consequence first. Step 3: Recruit for variationInclude people who differ in role, experience, intensity of need, and current workaround. Do not rely solely on friends, classmates, or early fans. Step 4: Investigate recent behaviourConduct interviews and observation around concrete episodes. Record frequency, triggers, workarounds, consequences, and existing expenditure. Step 5: Synthesize patternsCluster evidence by situation, job, pain, and behaviour. Look for repeated patterns and meaningful differences. Create provisional personas and journey maps. Step 6: Test the riskiest claimUse a prototype, concierge service, landing page, diary study, or behavioural experiment. Define the evidence threshold before collecting results. Step 7: Decide transparently- Persevere: evidence supports the segment and problem, and major contradictions are manageable.
- Pivot: evidence suggests a different segment, job, channel, or value proposition.
- Pause or stop: the problem is weak, inaccessible, unethical to pursue, or unsupported after appropriate testing.
A pivot is not failure. It is a change in one or more business-model assumptions based on learning. 9. Illustrative Case: RefillRouteBackgroundRefillRoute is a fictional student venture proposing a service that helps small urban cafés reduce disposable-cup waste by coordinating reusable-cup returns. The founding team initially believed that environmentally concerned consumers wanted a mobile application showing nearby refill locations. Problem and initial assumptionsThe team made three assumptions: consumers frequently forget reusable cups; cafés want a simple return system; and a map application would create repeated use. They first interviewed friends and environmental society members. Most expressed enthusiasm, but few could describe recent use of a return scheme. This sample created a risk of selection bias. Discovery approachThe team revised its recruitment plan and interviewed commuters, café employees, managers, and a municipal waste officer. It observed morning service at six cafés. Observation showed that the dominant operational problem was not locating refill points. It was the time required to explain deposits, clean returned cups, and manage cups from other providers. Café staff used improvised boxes and handwritten counts. Customers sometimes avoided reusable systems because they feared losing deposits or did not know where to return cups. The team reframed the job as: “When serving a customer in a busy period, café staff need to accept and track reusable cups quickly so they can reduce waste without slowing service or creating accounting confusion.” The user was the café employee, the economic buyer was the café owner, and local policy influenced the market. ExperimentInstead of building an application, the team created a concierge pilot: labelled cups, a paper tracking sheet, and twice-weekly collection. Three cafés participated for four weeks. The team measured returned cups, staff-reported interruptions, customer questions, and repeat participation. It also conducted end-of-pilot interviews. The pilot indicated that cafés valued reliable collection and clear deposit reconciliation more than a consumer map. One café stopped participating because storage space was inadequate. Another requested integration with its point-of-sale system. Customers appreciated convenience but rarely downloaded the prototype application. OutcomeRefillRoute pivoted from a consumer application to a business-to-business operational service. It retained the environmental objective but changed the initial segment, value proposition, and test method. The evidence did not prove long-term profitability, but it substantially reduced uncertainty about the operational job and adoption barriers. Learning points- Enthusiasm from a convenient sample was weaker than observed behaviour in the operating context.
- The initial solution concealed the real workflow problem.
- Multiple stakeholders had different jobs and purchasing roles.
- A manual pilot produced learning more cheaply than software development.
- Contradictory evidence improved the venture’s problem definition.
10. Ethics, Privacy, and Responsible Use of DataCustomer discovery involves power relationships and personal information. Participants should understand the purpose of research, what participation involves, whether recording occurs, how data will be stored, and how findings will be used. Participation should be voluntary and withdrawal should be possible without penalty. Collect only information necessary for the research question. Protect identifiable data through access controls, secure storage, retention limits, and removal of unnecessary identifiers. Do not collect sensitive information casually. In regulated contexts, follow applicable privacy and consumer-protection law, institutional research requirements, and sector-specific rules. Entrepreneurs must not disguise sales pitches as research, exaggerate benefits, manipulate vulnerable participants, or use confidential workplace information without permission. If a prototype could create safety, financial, or psychological harm, testing requires appropriate safeguards. Ethical conduct is not merely compliance: trust is a commercial asset, and deceptive discovery can produce both legal liability and invalid evidence. 11. Technology and AI in DiscoveryDigital analytics, transcription tools, sentiment analysis, and generative artificial intelligence can reduce administrative work. They may help organise interview notes, identify repeated terms, generate alternative interview prompts, or reveal unanswered questions. However, automated summaries can omit context, misclassify sarcasm, reproduce training-data bias, and create an illusion of objectivity. Researchers should obtain consent where required, avoid uploading identifiable sensitive data to unapproved systems, verify quotations against original records, and retain human responsibility for interpretation. AI-generated personas should never replace research participants. A synthetic profile is a communication aid, not evidence that a real segment exists. Challenges and LimitationsCustomer discovery has several inherent limitations. Early participants may not represent later customers. People often cannot articulate tacit needs or accurately predict future behaviour. Novel products have no established usage history, making comparison difficult. Qualitative research can reveal mechanisms without establishing prevalence, while quantitative research can establish association without explaining causes. Market conditions, regulation, technology, and competitors can also change after validation. Validation should therefore be understood as progressive reduction of uncertainty rather than final proof. Strong research makes the entrepreneur’s confidence more justified, specifies what remains unknown, and identifies the next decision-relevant test. Best-Practice ChecklistBefore concluding that a problem is validated, ask: - Is the customer segment specific and reachable?
- Have participants described recent behaviour rather than only opinions?
- Is the problem recurring or sufficiently consequential?
- What workarounds and competing priorities exist?
- Who uses, pays for, approves, and influences the solution?
- Have we deliberately sought disconfirming evidence?
- Does evidence come from more than one method?
- Were our recruitment and questions vulnerable to bias?
- Is the proposed experiment linked to a clear decision?
- Are privacy, consent, safety, and honesty adequately protected?
Chapter SummaryCustomer discovery is a disciplined process for learning about customers, contexts, jobs, workarounds, consequences, and purchasing roles before substantial resources are committed. Problem validation separates a meaningful, recurring customer problem from a founder’s preferred solution. Design thinking supports empathy, problem framing, prototyping, and iterative testing. Jobs-to-be-Done focuses attention on the progress customers seek in particular situations, including functional, emotional, and social dimensions. Evidence-based segmentation and personas clarify recurring patterns without reducing customers to stereotypes. Interviews should explore recent behaviour and observation should reveal contextual practices. Surveys, secondary research, prototypes, and concierge experiments complement—rather than replace—qualitative inquiry. Lean start-up methods convert uncertain beliefs into testable assumptions and use minimum viable experiments to support a persevere, pivot, or stop decision. Confirmation and related biases are controlled through neutral questions, varied recruitment, triangulation, explicit decision rules, disconfirming evidence, and careful separation of observation from interpretation. Ethical discovery requires informed participation, privacy protection, honest communication, and responsible technology use. Validation is not certainty; it is a progressively stronger and more transparent basis for entrepreneurial action. Key TermsCustomer discovery: Systematic learning about customers, problems, contexts, and behaviours. Problem validation: Evidence-based assessment that a defined customer group experiences a meaningful problem. Design thinking: A human-centred approach involving empathy, definition, ideation, prototyping, and testing. Jobs-to-be-Done: A perspective that views customers as seeking progress in a particular situation. Customer segment: A group sharing relevant needs, behaviours, circumstances, or buying characteristics. Persona: A research-based representation of a recurring customer pattern. Customer journey map: A representation of customer stages, actions, emotions, and touchpoints. Workaround: An existing improvised or alternative method for managing a problem. Desirability: The extent to which customers want or value a proposed outcome. Feasibility: The extent to which a solution can be delivered technically and operationally. Viability: The extent to which an opportunity can support a sustainable venture. Minimum viable product: The smallest responsible offering that tests a critical business assumption. Assumption register: A structured list of beliefs, risks, tests, evidence, and decisions. Triangulation: Comparing evidence from different participants, methods, or sources. Confirmation bias: The tendency to favour evidence supporting existing beliefs. Selection bias: Distortion caused by recruiting a non-representative group. Pivot: A substantive change to a venture assumption based on learning. Concierge experiment: A manually delivered service used to test demand or workflow before automation. Review Questions5 Short Answer Questions- Distinguish an idea, a problem, and a solution.
- What is the purpose of a Jobs-to-be-Done statement?
- Name three types of customer roles in an organisational purchase.
- Why are recent behavioural questions generally stronger than hypothetical questions?
- Define confirmation bias in customer discovery.
5 Long Answer Questions- Explain how design thinking can guide problem discovery and validation in a new venture.
- Compare interviews, observation, surveys, and prototype experiments, including the strengths and limitations of each.
- Explain how customer personas can support segmentation while also creating a risk of stereotyping.
- Describe the lean start-up build–measure–learn cycle and the role of a minimum viable product.
- Discuss ethical, privacy, and data-governance responsibilities in entrepreneurial research.
3 Analytical / Application Questions- A founder receives enthusiastic feedback from twenty friends about a proposed budgeting application. Design a research plan that addresses selection bias, tests recent behaviour, and defines a decision rule.
- A hospital employee reports that locating equipment is difficult, but observation shows that the main delay occurs during handover between departments. Use Jobs-to-be-Done and journey mapping to reframe the problem.
- Develop an assumption register and a low-cost experiment for a venture serving independent retailers. Explain what evidence would justify perseverance, a pivot, or stopping.
Multiple Choice Questions with AnswersQuestion 1Which statement best describes problem validation? A. Demonstrating that the founder’s preferred product can be built B. Collecting evidence that a defined customer group experiences a meaningful problem C. Obtaining positive opinions from friends and family D. Estimating the total population of a country Correct Answer: B. Collecting evidence that a defined customer group experiences a meaningful problem Question 2Which interview question is most appropriate for discovering actual customer behaviour? A. Would you buy our proposed application? B. Do you agree that this problem is serious? C. Tell me about the last time this problem occurred D. Would an automated dashboard solve the problem? Correct Answer: C. Tell me about the last time this problem occurred Question 3In Jobs-to-be-Done, a job primarily refers to: A. A customer’s demographic category B. The progress a customer seeks in a particular situation C. A list of product features D. The legal role of a company director Correct Answer: B. The progress a customer seeks in a particular situation Question 4What is the main purpose of a persona? A. To replace all primary research B. To provide a research-based representation of a recurring customer pattern C. To guarantee that every customer behaves identically D. To create fictional demographic data for advertising Correct Answer: B. To provide a research-based representation of a recurring customer pattern Question 5Which activity is most likely to reveal tacit workflow problems? A. Observation in the customer’s context B. Asking only whether customers like the idea C. Reading the founder’s business plan D. Selecting a brand colour Correct Answer: A. Observation in the customer’s context Question 6A minimum viable product is best understood as: A. The cheapest possible product, regardless of safety or quality B. A finished product with every planned feature C. The smallest responsible offering that tests a critical assumption D. A product designed only for investors Correct Answer: C. The smallest responsible offering that tests a critical assumption Question 7Which bias occurs when researchers favour evidence supporting their existing belief? A. Recall bias B. Confirmation bias C. Survivorship bias D. Sampling precision Correct Answer: B. Confirmation bias Question 8Which evidence generally represents the strongest indication of actual adoption? A. A participant says the idea sounds interesting B. A participant selects ‘yes’ in a hypothetical survey C. A participant makes a costly commitment or repeatedly uses the service D. A participant compliments the founder Correct Answer: C. A participant makes a costly commitment or repeatedly uses the service Question 9In an organisational market, the economic buyer is the person who: A. Always uses the product every day B. Has responsibility for authorising or funding the purchase C. Conducts every customer interview D. Designs the product interface Correct Answer: B. Has responsibility for authorising or funding the purchase Question 10What is the most appropriate response when evidence contradicts the original customer-problem hypothesis? A. Delete the contradictory interviews B. Treat the evidence as learning and reconsider the segment or problem framing C. Ask only more supportive participants D. Build the full product immediately Correct Answer: B. Treat the evidence as learning and reconsider the segment or problem framing
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