Media Planning & Brand Communication

Chapter 2
Communication Theory and Consumer Response

Bachelors Program in Brand Management
Media Planning & Brand Communication   •   Bachelor

Communication Theory and Consumer Response

Introduction

Brand communication is not simply the transmission of a message from a company to a consumer. It is a process in which meaning is constructed, interpreted, negotiated, remembered, and sometimes acted upon. A media plan therefore requires more than selecting television, social media, search, outdoor, or influencer placements. It requires an understanding of how people attend to information, evaluate sources, form attitudes, experience emotion, interact with media, and influence one another.

Communication theories provide conceptual tools for making these decisions. They help brand managers answer questions such as: What should the audience know, feel, or do? Should the message create awareness or reduce perceived risk? Is a celebrity spokesperson credible for this product? Will consumers process a message carefully or rely on simple cues? Which media satisfy an audience need? How does an innovation spread through a social network?

This chapter examines major theories of communication and persuasion and translates them into brand communication decisions. The theories are not mutually exclusive. A campaign may use an attention-generating execution, a credible expert source, emotionally involving content, social proof, and a carefully sequenced call to action. Effective planning comes from understanding which theory best explains the communication problem and how several theories can work together.

Learning Objectives

By the end of this chapter, students should be able to:

  1. Explain communication as a process involving source, message, medium, receiver, feedback, context, and noise.
  2. Apply hierarchy-of-effects and AIDA models to campaign objectives and consumer journeys.
  3. Describe information-processing stages and their implications for creative and media decisions.
  4. Evaluate source credibility and distinguish central from peripheral persuasion routes.
  5. Apply uses-and-gratifications, diffusion, and social-influence theories to media and brand strategy.
  6. Analyse the strengths, limitations, ethical implications, and appropriate uses of these theories.
  7. Integrate communication theories into a practical brand communication plan.

Communication as a Meaning-Making Process

A basic communication model includes a source, message, encoding, medium, receiver, decoding, feedback, and noise. The source encodes an intended meaning into words, images, sounds, symbols, or experiences. The receiver decodes the message using prior knowledge, cultural assumptions, motives, and situational conditions. Feedback may be direct, such as a purchase or comment, or indirect, such as changes in search behaviour or brand consideration.

Noise refers to anything that interferes with communication. Physical noise includes poor sound or visual clutter. Psychological noise includes low involvement, scepticism, or competing thoughts. Semantic noise occurs when words or symbols have different meanings for different groups. Media clutter is a major form of communication noise: consumers may encounter hundreds of commercial messages while paying attention to only a few.

Communication is also transactional. Consumers are not passive containers into which marketers insert information. They interpret messages selectively and may create their own brand meanings through reviews, memes, conversations, and user-generated content. In digital environments, the audience can also become a distributor, critic, co-creator, or competitor to the brand.

A useful planning distinction is between the intended message and the received message. A brand may intend to communicate affordability, but consumers may infer low quality. A humorous advertisement may be remembered while the brand is forgotten. A sustainability claim may generate accusations of greenwashing if evidence is weak. Communication effectiveness must therefore be assessed from the receiver's perspective, not only from the sender's intention.

Hierarchy-of-Effects Models

Hierarchy-of-effects models propose that consumers may move through a sequence of mental and behavioural stages. The classic sequence is often expressed as cognition, affect, and behaviour: consumers learn something, develop an attitude or feeling, and then act. The sequence is useful for planning, although real consumer journeys are often non-linear.

A traditional hierarchy may be described as:

Awareness → Knowledge → Liking → Preference → Conviction → Purchase

The first stages are cognitive. Awareness means that the consumer recognises or recalls the brand. Knowledge concerns beliefs about features, benefits, usage, price, or availability. Liking and preference are affective evaluations. Conviction reflects stronger intention or confidence, while purchase is behavioural.

The model helps distinguish communication objectives. A new brand may initially require reach and distinctive identity. An established but poorly understood product may require demonstrations or explanatory content. A familiar brand facing a competitor may need preference-building or reassurance. A brand with strong preference but weak distribution may need retail activation rather than another awareness campaign.

The sequence should not be treated as a universal law. Consumers sometimes purchase first and rationalise later. Habitual purchases may involve little conscious evaluation. In high-involvement decisions, consumers may seek information before forming an attitude. In low-involvement categories, repeated exposure and familiarity may precede explicit knowledge.

The FCB Perspective

The Foote, Cone and Belding framework classifies consumer decisions according to involvement and the dominant role of thinking or feeling. Informative decisions are high-involvement and thinking-led; affective decisions are high-involvement and feeling-led; habit decisions are low-involvement and thinking-led; and self-satisfaction decisions are low-involvement and feeling-led.

The framework suggests different communication styles. A complex financial service may require evidence, comparison, explanation, and reassurance. A fragrance may rely more heavily on imagery, mood, identity, and symbolic association. A frequently purchased household product may benefit from salience, distinctive packaging, and convenient reminders. These are tendencies rather than rigid categories: the same product can be processed differently by different segments.

AIDA and Action-Oriented Planning

The AIDA model describes communication as a movement through Attention, Interest, Desire, and Action. Attention is gained through relevance, novelty, contrast, or strong creative execution. Interest develops when the message offers information or meaning that matters to the audience. Desire occurs when the product is connected to valued outcomes. Action involves a feasible next step, such as visiting a store, requesting a trial, subscribing, or purchasing.

AIDA is particularly useful for evaluating a single advertisement, landing page, sales presentation, or direct-response journey. For example, an online advertisement may attract attention with a distinctive visual, build interest through a short demonstration, create desire by showing a relevant benefit, and prompt action through a clear trial offer.

AIDA has limitations. It can imply a neat linear progression, whereas people may enter at different points. Attention does not necessarily produce interest, and desire does not guarantee action if price, availability, trust, or effort create barriers. The model should therefore be used as a diagnostic checklist rather than a prediction that every consumer passes through four fixed stages.

Hierarchy Models and Measurement

Communication objectives should be matched to observable indicators. Awareness can be examined through aided and unaided recall. Knowledge can be assessed through message comprehension or product understanding. Attitudes can be measured through preference, perceived value, or brand associations. Behaviour can be assessed through clicks, trial, sales, repeat purchase, or qualified leads.

These measures are not interchangeable. A high click-through rate may indicate curiosity rather than persuasion. A sales increase may result from distribution or price promotion rather than advertising. Good evaluation uses multiple indicators and, where possible, compares exposed and unexposed groups or uses controlled experiments.

Information-Processing Theory

Information-processing perspectives examine how consumers encounter, attend to, interpret, store, retrieve, and use information. A simplified sequence is:

Exposure → Attention → Comprehension → Acceptance or evaluation → Retention → Retrieval and response

Exposure is the opportunity to encounter a message; it does not mean that the message was noticed. Attention is selective because consumers have limited cognitive capacity. Comprehension means that the consumer understands the intended meaning. Acceptance involves forming or modifying a belief, while retention concerns memory. Retrieval occurs when the brand or message is recalled in a relevant decision situation.

Brand communication should reduce unnecessary cognitive demands. A clear proposition, strong brand linkage, simple structure, repetition, and distinctive assets improve the probability that the message will be understood and remembered. However, simplicity should not become vagueness. A message such as “better living” may be easy to process but may communicate no defensible benefit.

Involvement and Cognitive Effort

Involvement is the perceived personal relevance or importance of a decision. High involvement can motivate deeper information search, comparison, and counter-argument. Low involvement may lead consumers to rely on familiarity, visual cues, convenience, or social proof. Media planning must therefore consider not only audience size but also the mental conditions under which exposure occurs.

A podcast listened to during a long commute may support attention and narrative processing. A mobile advertisement encountered while a user is completing another task may receive only fleeting attention. Search advertising often reaches consumers close to an active problem, whereas outdoor advertising may build broad availability and memory over time.

Memory and Distinctiveness

Memory is strengthened when information is meaningful, repeated appropriately, and connected to existing knowledge. Distinctive brand assets—such as colour, sound, characters, typography, or packaging—can assist recognition and retrieval. The asset must remain consistently associated with the brand; otherwise, consumers may remember the execution but not the advertiser.

Repetition has both benefits and risks. It can improve familiarity and recall, but excessive repetition may create irritation or wear-out. Effective scheduling balances frequency with variation in execution, while preserving the central brand idea.

Source Credibility and Persuasion

Source credibility concerns the extent to which a communicator is perceived as trustworthy and competent. Expertise refers to the perceived ability to provide accurate information. Trustworthiness refers to the belief that the source is honest, reliable, and not improperly motivated. Attractiveness can also influence persuasion through familiarity, similarity, and appeal, although attractiveness is not identical to expertise or trustworthiness.

A source may be credible in one context and inappropriate in another. A medical professional may be persuasive for a health-related claim but irrelevant for a streetwear identity campaign. A popular entertainer may generate attention and cultural relevance but lack authority for a technical claim. Influencers can be persuasive when they have genuine category knowledge and a strong relationship with a community, but undisclosed sponsorship can undermine trust.

Source effects depend on the match between source, message, product, and audience. A credible source cannot compensate for a weak product experience or unsupported claim. Credibility can also transfer to the brand, but negative events involving the spokesperson may create reputational risk.

Practical Use of Source Credibility

Managers should ask:

  • Does the spokesperson possess relevant expertise?
  • Is the relationship with the brand transparent?
  • Does the audience perceive the source as trustworthy?
  • Is the source culturally and socially appropriate for the intended audience?
  • Could the source overshadow the brand or create dependency?
  • Are claims supported by evidence?

Disclosure is essential in paid endorsements. Consumers should be able to recognise commercial persuasion. Ethical communication avoids fabricated testimonials, misleading authority signals, and claims that exceed available evidence.

Elaboration Likelihood Model

The Elaboration Likelihood Model, associated with Richard Petty and John Cacioppo, proposes two broad routes to persuasion. Through the central route, people carefully evaluate arguments and evidence. Through the peripheral route, people rely more on cues such as attractiveness, popularity, emotion, music, packaging, or the number of endorsements.

Central processing is more likely when motivation, ability, and opportunity are sufficient. A consumer choosing a university, insurance policy, or expensive computer may compare evidence and challenge claims. Peripheral processing is more likely when involvement is low, time is limited, information is difficult, or the message is encountered casually.

Central-route persuasion can produce more durable attitudes because the consumer has actively considered the arguments. It also invites scrutiny: weak claims may generate counter-arguments. Peripheral cues can be effective for generating positive associations and initial attention, but attitudes may be less stable and more dependent on the cue.

The model has direct implications for creative strategy. A high-involvement message should provide relevant evidence, credible comparisons, demonstrations, guarantees, and accessible detail. A low-involvement message should build salience, emotional association, familiarity, and easy recognition. A campaign may combine both: a short video creates emotional interest, while a website supplies detailed evidence for consumers who want to investigate.

Uses and Gratifications

Uses-and-gratifications theory shifts attention from what media do to people toward what people do with media. Audiences actively select media to satisfy needs such as information, entertainment, identity expression, social connection, escape, convenience, or participation.

This perspective is valuable for media planning because it encourages planners to understand the consumer's situation. A person may use a tutorial video to solve a problem, a social platform to maintain relationships, a review site to reduce purchase risk, and a streaming service for relaxation. The same person can have different motives at different times.

A brand should contribute value to the media experience rather than interrupt it indiscriminately. Educational content may fit a problem-solving context. Entertainment may suit mood management. Community features may support identity and belonging. Utility-oriented content, such as calculators, reminders, or comparison tools, can assist decision-making.

The theory does not imply that audiences have complete freedom or conscious awareness of all motives. Algorithms, platform design, habit, commercial recommendation systems, and social pressure also shape media use. Nevertheless, the theory provides a useful corrective to the assumption that all audiences passively receive identical messages.

Diffusion of Innovations

Diffusion theory, associated particularly with Everett Rogers, explains how an innovation spreads through a social system over time. An innovation may be a new product, service, technology, behaviour, or practice. Adoption is influenced by five perceived attributes:

  1. Relative advantage: the degree to which the innovation appears better than existing options.
  2. Compatibility: the degree to which it fits existing values, routines, and needs.
  3. Complexity: the perceived difficulty of understanding or using it.
  4. Trialability: the extent to which it can be tested on a limited basis.
  5. Observability: the visibility of its benefits or use by others.

The adoption process is often described as knowledge, persuasion, decision, implementation, and confirmation. Individuals differ in adoption timing. Innovators are willing to experiment; early adopters often influence others; the early majority seeks evidence and practical reassurance; the late majority is more cautious; and laggards may adopt only when alternatives disappear or social and economic conditions change.

Diffusion theory influences communication choices. Early communication may focus on education, demonstration, technical credibility, and access to trials. Later communication may emphasise reliability, social proof, availability, and compatibility with ordinary routines. A product should not be marketed as revolutionary if consumers cannot understand how it improves their lives.

Social Influence and Word of Mouth

Consumers are influenced by interpersonal communication, social norms, reference groups, communities, and opinion leaders. Informational influence occurs when people use others' knowledge to make a decision. Normative influence occurs when people seek acceptance or conform to expectations. Identification occurs when consumers adopt behaviours associated with a group or admired person.

Social proof can reduce uncertainty, particularly when the product is difficult to evaluate before use. Ratings, reviews, demonstrations, user stories, and visible adoption may all influence perceived legitimacy. However, social proof is not automatically ethical or reliable. Fake reviews, purchased followers, undisclosed incentives, and manipulated ratings damage consumer autonomy and market trust.

Word of mouth is more persuasive when the source is perceived as independent, knowledgeable, similar, and motivated to help. Negative experiences may spread rapidly because they are emotionally engaging and diagnostically useful. Brands should therefore treat customer service, product quality, and community management as communication functions, not merely operational concerns.

Integrating Theories into Brand Communication Decisions

Theories become useful when connected to a specific decision. A practical planning process is as follows.

Diagnose the Consumer Situation

Define the audience, category, decision context, involvement level, current beliefs, barriers, motivations, and social environment. Determine whether the problem is lack of awareness, misunderstanding, weak preference, low trust, limited access, or insufficient action.

Select the Communication Task

Use hierarchy and AIDA to specify the desired stage or response. Use information-processing theory to decide how much detail is appropriate. Use ELM to determine whether the message should prioritise arguments or peripheral cues. Use source credibility theory when expertise or trust is central. Use uses-and-gratifications to select contexts that provide audience value. Use diffusion and social influence when adoption or network effects matter.

Match Message and Medium

Media differ in reach, attention conditions, interactivity, credibility, targeting, context, and measurability. A detailed product comparison may fit a website or search result. A symbolic identity message may fit video, audio, events, or creator content. A trial invitation may be delivered through retail, sampling, direct response, or location-based media.

Design for the Consumer Journey

A campaign can use broad media to establish awareness, informative content to support evaluation, trusted voices to reduce risk, social proof to encourage confidence, and convenient calls to action to facilitate behaviour. The sequence should reflect actual barriers rather than assume that exposure alone creates purchase.

Measure and Learn

Set measures at multiple levels: exposure and reach; attention and comprehension; attitudes and associations; consideration and intent; action and retention; advocacy and repeat behaviour. Use experiments, brand tracking, platform analytics, search behaviour, sales data, and qualitative research where appropriate. Avoid claiming causation from correlation alone.

Illustrative Case: Launching a Refillable Household-Cleaning Brand

Background

This fictional case concerns “LoopHome,” a new brand offering concentrated household-cleaning tablets and reusable bottles. The brand seeks to reduce packaging waste while remaining convenient and affordable.

Problem

Research indicates that environmentally concerned consumers like the idea but doubt whether the tablets clean effectively. Less-involved shoppers do not understand how the product works, and many consumers are reluctant to change established purchasing habits. The challenge is therefore not simply awareness. It involves comprehension, credibility, trial, and social reassurance.

Analysis

The hierarchy-of-effects model suggests that LoopHome must build knowledge before expecting widespread preference. The information-processing perspective identifies a comprehension problem: consumers need to see that a tablet dissolves in water and produces a usable cleaning solution. ELM suggests that environmentally involved consumers may examine ingredients, performance evidence, and lifecycle claims through the central route, while other shoppers may respond initially to attractive packaging, convenience, and visible social proof.

Source credibility is important because sustainability claims can be viewed sceptically. An independent testing organisation or credible expert may be more appropriate than a generic celebrity. Uses-and-gratifications suggests that short demonstration videos can satisfy a practical information need, while community content can support identity and participation. Diffusion theory highlights trialability and observability: starter kits and user demonstrations can lower perceived risk.

Approach

LoopHome develops an integrated programme:

  • Short video content shows the tablet dissolving and compares storage convenience with conventional bottles.
  • A product page provides ingredients, cleaning-performance evidence, usage instructions, and clearly qualified environmental claims.
  • Independent testing information is presented without implying that one test proves every possible performance claim.
  • A starter kit reduces the cost and risk of trial.
  • Verified customer reviews and user demonstrations provide social information.
  • Retail displays use consistent colour and bottle imagery to strengthen recognition.
  • Follow-up email content explains replenishment and invites customers to share practical tips.

The communication uses central-route support for consumers who seek evidence and peripheral cues for those making quick, low-involvement choices. The call to action is not merely “buy now”; it is “try one starter kit,” which addresses the adoption barrier.

Outcome

In this illustrative scenario, early evaluation shows improved comprehension and trial but continued concern about cleaning performance on difficult stains. The brand responds with more specific demonstrations and avoids exaggerated claims. Repeat purchase improves after the replenishment process is simplified.

Learning Points

The case demonstrates that communication theory is diagnostic. The brand did not solve an awareness problem with more awareness advertising. It addressed comprehension, credibility, trialability, and social reassurance. It also shows that communication cannot compensate indefinitely for a weak product experience: actual performance remains central to trust and advocacy.

Limitations, Ethics, and Contemporary Issues

Communication models simplify complex human behaviour. Linear models may ignore feedback, culture, emotion, habit, and power. Hierarchy models can imply stages that do not occur in every decision. AIDA can overstate the importance of attention while underestimating availability and price. ELM does not mean that people always use one route consistently. Uses-and-gratifications may overstate audience agency in environments shaped by algorithms and commercial design.

Cultural context is particularly important. Symbols, humour, colours, gender representations, authority cues, and social norms vary across markets. A message that signals trust in one culture may signal arrogance in another. Segmentation should not rely on stereotypes; it should be informed by research and tested with relevant audiences.

Ethical brand communication respects autonomy, truthfulness, privacy, and fairness. Marketers should provide evidence for material claims, disclose sponsorships, protect personal data, avoid discriminatory targeting, and take special care with children and vulnerable consumers. Dark patterns—such as hidden fees, confusing consent choices, or forced continuity—may increase short-term conversion while undermining informed choice.

Artificial intelligence is increasingly used to generate creative variants, optimise placements, predict audiences, and personalise messages. These applications can improve relevance, but they also create risks involving biased targeting, opaque decision-making, synthetic endorsements, privacy invasion, and misinformation. Human oversight, documented data practices, approval procedures, and ongoing auditing are essential. Personalisation should not exploit sensitive vulnerabilities or make claims that the consumer cannot reasonably evaluate.

Best Practices for Brand Communicators

  1. Begin with a diagnosed consumer problem, not a preferred media channel.
  2. Define the intended response: awareness, understanding, attitude, trial, purchase, retention, or advocacy.
  3. Match message complexity to involvement, ability, and decision risk.
  4. Build distinctive brand linkage so that the advertisement benefits the brand.
  5. Use credible evidence for high-involvement and high-risk decisions.
  6. Treat emotion and peripheral cues as complements to, not substitutes for, product value.
  7. Design for audience motives and media context.
  8. Make trial, access, and action easy when adoption barriers are practical.
  9. Use social proof transparently and verify testimonials and reviews.
  10. Measure communication at several stages and avoid confusing attention with effectiveness.
  11. Test interpretations with the intended audience, including cultural and accessibility checks.
  12. Protect consumer autonomy, privacy, and the right to understand commercial intent.

Chapter Summary

Communication theory explains how brand messages may create awareness, understanding, attitudes, intentions, and behaviour. Hierarchy-of-effects models and AIDA help planners identify stages and objectives, but consumer journeys are not always linear. Information-processing theory highlights selective attention, comprehension, memory, and the importance of clarity and distinctive brand assets. Source credibility explains why expertise and trustworthiness influence persuasion, while the Elaboration Likelihood Model distinguishes careful argument evaluation from reliance on peripheral cues.

Uses-and-gratifications theory emphasises the motives that lead audiences to select and use media. Diffusion theory explains how innovations spread through perceived advantage, compatibility, complexity, trialability, and observability. Social-influence theory shows how reviews, communities, opinion leaders, and norms affect adoption. In practice, effective communication integrates these perspectives: it diagnoses the consumer barrier, matches the message and medium to involvement and context, facilitates action, and evaluates outcomes at multiple stages. Ethical practice requires truthful claims, transparent sponsorship, responsible data use, cultural sensitivity, and respect for consumer autonomy.

Key Terms

Communication process: The creation, transmission, interpretation, and feedback of meaning between participants.

Encoding: Converting an intended meaning into symbols, language, images, or sounds.

Decoding: Interpreting a message using knowledge, experience, motives, and context.

Noise: Any physical, psychological, semantic, or competitive interference with communication.

Hierarchy of effects: A framework linking communication stages such as awareness, knowledge, attitude, intention, and behaviour.

AIDA: A model describing Attention, Interest, Desire, and Action.

Information processing: The mental activity involved in exposure, attention, comprehension, evaluation, memory, and response.

Involvement: The perceived personal importance or relevance of a decision.

Distinctive brand asset: A recognisable brand element that supports identification and memory.

Source credibility: Perceived expertise, trustworthiness, and related suitability of a communicator.

Elaboration Likelihood Model: A persuasion theory distinguishing central and peripheral processing routes.

Central route: Persuasion based primarily on careful consideration of message arguments.

Peripheral route: Persuasion based primarily on cues such as attractiveness, emotion, popularity, or familiarity.

Uses and gratifications: A perspective explaining how audiences select media to satisfy needs.

Diffusion of innovations: The process by which an innovation spreads through a social system over time.

Trialability: The extent to which an innovation can be tested before full adoption.

Social proof: Evidence inferred from the behaviour, approval, or experience of others.

Opinion leader: A person whose knowledge, status, or social position enables influence within a group.

Media clutter: The large volume of competing messages that reduces the probability of attention.

Greenwashing: Misleading or unsubstantiated communication about environmental benefits.

Review Questions

Short Answer Questions

  1. What is the difference between encoding and decoding?
  2. Identify the four stages of the AIDA model.
  3. How does central-route processing differ from peripheral-route processing?
  4. Name three perceived attributes that influence diffusion of an innovation.
  5. Why is source trustworthiness important in brand communication?

Long Answer Questions

  1. Explain the hierarchy-of-effects approach and discuss two limitations of treating consumer response as a fixed sequence.
  2. Describe how information-processing theory can guide the design of a high-involvement financial-services campaign.
  3. Compare source credibility theory and the Elaboration Likelihood Model.
  4. Explain uses-and-gratifications theory and its implications for selecting social and digital media.
  5. Discuss how diffusion and social-influence theories can support the launch of a new technology product.

Analytical / Application Questions

  1. A familiar snack brand has high awareness but declining preference among young adults. Diagnose the communication problem using at least three theories and recommend a communication response.
  2. Design a communication journey for a new health application whose benefits require explanation and whose adoption depends on trust. Specify the message, source, media contexts, and measures.
  3. An influencer campaign generates many views but few trials and several complaints about undisclosed sponsorship. Analyse the problem using AIDA, source credibility, and ethical communication principles, then propose corrective action.

Multiple Choice Questions with Answers

Question 1

Which stage of the traditional hierarchy-of-effects model is primarily cognitive?

A. Awareness

B. Liking

C. Preference

D. Purchase

Correct Answer: A. Awareness

Question 2

In the AIDA model, which stage connects a valued benefit to a motivation to act?

A. Attention

B. Interest

C. Desire

D. Action

Correct Answer: C. Desire

Question 3

Which factor is an example of semantic noise?

A. A broken loudspeaker

B. A consumer's lack of sleep

C. A competing advertisement nearby

D. A word interpreted differently by two audiences

Correct Answer: D. A word interpreted differently by two audiences

Question 4

According to the Elaboration Likelihood Model, central-route processing is most likely when consumers have:

A. Low motivation and little time

B. High motivation, ability, and opportunity

C. Only a strong emotional reaction

D. No interest in the product category

Correct Answer: B. High motivation, ability, and opportunity

Question 5

Which source characteristic refers most directly to the belief that a communicator is honest?

A. Trustworthiness

B. Complexity

C. Trialability

D. Observability

Correct Answer: A. Trustworthiness

Question 6

A tutorial video that helps users solve a practical problem primarily reflects which media motive?

A. Information or utility

B. Status competition

C. Physical distribution

D. Message encoding

Correct Answer: A. Information or utility

Question 7

Which diffusion attribute means that consumers can test an innovation before fully adopting it?

A. Compatibility

B. Relative advantage

C. Trialability

D. Observability

Correct Answer: C. Trialability

Question 8

A consumer relies on ratings from other buyers because the product is difficult to evaluate before purchase. This is an example of:

A. Social proof

B. Semantic noise

C. Encoding

D. Media wear-out

Correct Answer: A. Social proof

Question 9

Which communication objective is most appropriate when consumers know a brand but misunderstand how its product works?

A. Increase comprehension and knowledge

B. Increase physical distribution only

C. Reduce all message repetition

D. Replace evidence with celebrity appeal

Correct Answer: A. Increase comprehension and knowledge

Question 10

Which practice best supports ethical influencer communication?

A. Hiding the commercial relationship

B. Using fabricated reviews

C. Clearly disclosing sponsorship

D. Targeting sensitive vulnerabilities without notice

Correct Answer: C. Clearly disclosing sponsorship

Media Planning & Brand Communication
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