Chapter 2
Business Models, Platform Economics and Ecosystems
Bachelors Program in Marketing Management
E-Commerce & Marketplace Management
•
Bachelor
Business Models, Platform Economics and Ecosystems
Introduction
E-commerce is not simply the electronic transfer of products from a seller to a buyer. It is a system for creating, communicating, delivering and capturing value through digital technologies. The commercial structure behind an online business—its business model—determines who participates, what each participant contributes, how transactions occur, and how revenue and costs are distributed.
In conventional retail, value creation is often organized around a linear chain: a producer sells to a wholesaler, the wholesaler sells to a retailer, and the retailer sells to the final customer. Digital commerce can retain this structure, but it can also reorganize it. A marketplace may connect many sellers with many buyers; a subscription service may monetize continuing access; an advertising platform may subsidize users while charging businesses; and an omnichannel retailer may integrate physical stores, websites, mobile applications and fulfilment networks.
The distinction between a linear e-commerce business and a platform is especially important. A linear business primarily buys or produces goods and resells them. A platform facilitates interactions among distinct participant groups. Platform success depends not only on the quality of its own products or services, but also on participation, trust, data, governance and network effects.
This chapter examines major e-commerce business models, introduces the Business Model Canvas, and explains the economic and managerial logic of digital platforms and ecosystems.
Learning Objectives
By the end of this chapter, students should be able to:
Distinguish merchant, subscription, advertising, commission, dropshipping and omnichannel models.
Apply the Business Model Canvas to an e-commerce venture.
Explain direct and indirect network effects and their strategic consequences.
Analyse multi-sided platforms, disintermediation, reintermediation and switching costs.
Evaluate ecosystem governance, trust, data use, competition and ethical risks.
Use basic unit-economics measures to assess the viability of an online business model.
1. Business Models in E-Commerce
A business model explains how an organization creates value for customers, delivers that value through resources and activities, and captures value as revenue or other benefits. It is broader than a revenue model. Revenue describes how money enters the organization; the business model also includes customers, channels, partners, operations, costs and competitive logic.
A useful distinction is between:
Value proposition: the problem solved or benefit offered.
Value creation: the resources and processes used to produce the benefit.
Value delivery: the channels and relationships through which the benefit reaches customers.
Value capture: the way the organization earns revenue or achieves strategic returns.
Many online firms combine several models. For example, a marketplace can earn commissions from transactions, advertising fees from sellers, subscription fees from premium members and fulfilment fees for logistics services. The models should therefore be analysed as an integrated architecture rather than as mutually exclusive categories.
Merchant Model
In the merchant model, the firm purchases products from suppliers or manufacturers and resells them to customers. The merchant normally owns, or has contractual control over, inventory and earns the difference between selling revenue and the cost of goods sold.
Advantages include control over assortment, pricing, packaging, service quality and customer experience. The firm can negotiate purchasing economies and use data to manage demand. However, inventory creates risks: capital is tied up, products may become obsolete, and unsold stock may require discounting or disposal.
The merchant model is appropriate when product availability, quality control and fulfilment reliability are strategically important. It requires competence in procurement, forecasting, warehousing, pricing and returns management.
Subscription Model
A subscription model charges customers repeatedly—typically monthly or annually—for continued access to a product, service or benefit. Examples include digital content, software, curated product boxes, membership programmes and delivery privileges.
Subscriptions can make revenue more predictable and increase customer lifetime value. They also shift managerial attention from one-time conversion to retention, engagement and perceived continuing value. Poor service, excessive price increases or low usage can cause cancellation, known as churn.
Subscription businesses should distinguish between contractual subscription and habitual repeat purchasing. A customer who voluntarily reorders is not necessarily a subscriber unless payment and access are structured around an ongoing agreement.
Important managerial questions include:
What continuing benefit justifies renewal?
How easily can customers pause or cancel?
What is the cost of serving low-use customers?
Does the service become more valuable with personalization or accumulated data?
Advertising Model
An advertising model provides content, tools or access to users while charging advertisers for exposure, engagement, leads or conversions. Search engines, social networks, comparison sites and many media platforms use this approach.
The model often involves at least two sides: users and advertisers. More users may attract more advertisers, while more advertisers can improve content, price discovery or commercial relevance for users. Yet advertising can produce tensions. Users may dislike tracking, intrusive formats or commercial bias; advertisers may demand measurement and brand safety; regulators may scrutinize data practices and market power.
Common advertising pricing arrangements include cost per impression, cost per click and cost per acquisition. These are commercial pricing conventions rather than universal accounting identities. Their usefulness depends on reliable measurement, attribution and fraud controls.
Commission or Transaction-Fee Model
In a commission model, the platform charges a percentage or fixed fee when a transaction occurs. The platform may never own the product. Its value lies in discovery, matching, payment, trust, logistics, dispute resolution or other transaction services.
Commission models align platform revenue with participant activity, but they also create disputes over fee levels, ranking practices and off-platform transactions. If buyers and sellers can easily identify one another and transact elsewhere, the platform may face disintermediation. It therefore needs to provide continuing value and protect the integrity of the transaction environment.
A platform’s gross transaction value (GTV) is the total value of transactions processed during a period. Its commission revenue is not necessarily equal to GTV because the platform may charge different rates, exclude taxes or refunds, and recognize only its own fee as revenue.
Dropshipping Model
In dropshipping, the retailer markets products and accepts customer orders, while a supplier stores and ships the goods directly to the customer. The retailer avoids holding inventory and can test a wide assortment with limited capital.
The model reduces inventory risk but does not eliminate business risk. The retailer remains exposed to customer-service obligations, inaccurate stock information, shipping delays, product quality problems, returns and regulatory requirements. Margins may be thin because entry barriers are low and suppliers may serve many competing retailers.
Successful dropshipping requires supplier due diligence, clear delivery promises, reliable product information, quality monitoring and a returns process. It is particularly vulnerable to reputational damage when marketing claims exceed the supplier’s actual performance.
Omnichannel Model
An omnichannel model integrates multiple customer touchpoints—such as physical stores, websites, mobile applications, social commerce, call centres and marketplaces—into a coordinated experience. It differs from a multichannel model, in which channels may exist separately without integrated information, inventory or customer recognition.
Examples of omnichannel capabilities include buy online and pick up in store, ship from store, return online purchases in physical outlets, unified loyalty accounts and consistent promotions. Omnichannel management requires a shared view of inventory, customer data, pricing rules and service standards.
The model can increase convenience and customer lifetime value, but it introduces operational complexity. A store may become a fulfilment location; an online order may alter local labour requirements; and sales attribution may become difficult when a customer discovers a product digitally but purchases physically.
2. Unit Economics and Model Viability
Before scaling an e-commerce model, managers should test whether each customer or transaction contributes economically after relevant variable costs. A basic contribution margin is:
Contribution margin = Revenue − Variable costs
Revenue and variable costs must be measured over the same unit and period. Variable costs may include payment fees, fulfilment, packaging, commissions paid to partners, customer support per order, returns and promotional discounts.
These measures do not equal profit because fixed costs—such as technology, salaried staff, rent and brand investment—must also be covered.
For a subscription business, a simplified customer lifetime value estimate is:
CLV ≈ (Average revenue per period × Gross-margin percentage × Expected active periods) − Customer acquisition cost
This approximation assumes reasonably stable revenue, margin and retention; it ignores discounting, expansion revenue, servicing differences and uncertainty. A more rigorous analysis uses cash-flow timing and cohort-level retention data.
Worked example. An online retailer receives $50 per order. Variable fulfilment, payment and service costs total $32. The contribution margin is $18, or 36% of revenue. If acquiring a customer costs $45 and the customer makes four similar orders, the estimated contribution before acquisition cost is $72. The simplified contribution after acquisition cost is $27. This does not prove profitability, because fixed costs, taxes, refunds and working-capital requirements remain.
Managers should avoid evaluating growth solely through sales volume. A business can increase revenue while destroying value if discounts, returns, logistics or acquisition costs rise faster than customer contribution.
3. The Business Model Canvas
The Business Model Canvas, associated with Alexander Osterwalder and Yves Pigneur, provides a visual framework consisting of nine connected building blocks. It is useful for describing a current model, designing alternatives and testing strategic assumptions.
Building block
Central question
E-commerce example
Customer segments
For whom are we creating value?
Students, small businesses, premium households
Value propositions
What problem do we solve?
Low prices, rapid delivery, trusted resale
Channels
How do we reach customers?
App, website, store, social media
Customer relationships
How do we acquire and retain them?
Self-service, membership, personal support
Revenue streams
How do we capture value?
Sales, subscriptions, commissions, advertising
Key resources
What assets are essential?
Brand, data, software, inventory, warehouses
Key activities
What must we do well?
Merchandising, matching, fulfilment, moderation
Key partnerships
Which external actors are important?
Suppliers, payment providers, carriers
Cost structure
What are the major costs?
Inventory, technology, labour, marketing, returns
The Canvas should not be completed as a list of optimistic statements. Each block contains hypotheses that require evidence. For example, “customers want fast delivery” should be tested against willingness to pay, order frequency and regional logistics costs. “Suppliers will join” should be tested against onboarding effort, expected demand and platform fees.
A platform often needs separate Canvas analysis for each participant group. A marketplace’s value proposition to buyers—choice, price and trust—differs from its value proposition to sellers—demand, payment, analytics and fulfilment. The platform’s model is viable only if the sides can be attracted and served in a mutually reinforcing way.
4. Platforms and Multi-Sided Markets
A platform is an organizational and technological arrangement that enables interactions between two or more distinct participant groups. Buyers and sellers, riders and passengers, advertisers and audiences, or app developers and users are examples of platform sides.
A platform differs from a pipeline or linear merchant. A pipeline controls most production and distribution activities itself. A platform establishes rules and infrastructure so that external participants can create or exchange value. In practice, firms may combine both forms: a marketplace can host independent sellers while also selling its own inventory.
The platform’s core functions commonly include:
Registration and identity: establishing who may participate.
Search and matching: helping participants find relevant counterparts.
Transaction support: providing payments, contracts and records.
Trust mechanisms: using ratings, verification, guarantees and dispute resolution.
Governance: defining standards, fees, ranking and sanctions.
Data and analytics: improving matching, personalization and risk management.
Network Effects
A network effect exists when the value received by a participant changes as the number or quality of other participants changes. Network effects are not the same as economies of scale. Economies of scale reduce average cost as output increases; network effects alter user value as participation changes.
Direct network effects occur among users on the same side. A professional networking service may become more valuable as more relevant professionals join. A communication service becomes useful when more contacts can be reached through it.
Indirect or cross-side network effects occur between different sides. More sellers may attract more buyers because assortment improves. More buyers may attract sellers because expected demand increases. These effects can be positive, but congestion, fraud or low-quality participation can make additional users reduce value.
Network effects create a “chicken-and-egg” problem. Buyers may not join without sellers, while sellers may not join without buyers. Platforms address this through subsidies, exclusive supply, geographic launch strategies, partnerships, guarantees, or by initially serving one side with a focused service.
Multi-sided marketplace showing buyers, platform and sellers with network effects
Figure: Multi-sided marketplace showing buyers, platform and sellers with network effects
Figure: A marketplace creates cross-side network effects by connecting buyers and sellers.
Network effects can produce rapid growth and market concentration, but they do not guarantee permanent dominance. Poor governance, low trust, excessive fees, privacy concerns, technological substitution or multi-homing can weaken them.
Disintermediation and Reintermediation
Disintermediation is the removal of an intermediary from a value chain. Digital channels can allow producers to sell directly to consumers, reducing dependence on wholesalers or retailers. Direct-to-consumer brands illustrate this possibility.
Reintermediation is the emergence of new intermediaries or the transformation of existing ones. Search engines, marketplaces, payment providers, logistics platforms and social-commerce services can become powerful intermediaries even when older intermediaries disappear. Digital commerce therefore changes, rather than simply eliminates, intermediation.
A platform must justify its role through lower search costs, better matching, trust, convenience, financing, logistics or information. If it adds no meaningful value, participants may attempt to move transactions off-platform.
Switching Costs and Multi-Homing
Switching costs are the financial, operational, informational or psychological costs of moving from one provider or platform to another. They may arise from accumulated reviews, stored payment details, learned workflows, loyalty benefits, proprietary data or incompatibility.
Multi-homing occurs when a participant uses several platforms. A seller may list on multiple marketplaces; a consumer may use several delivery applications. Multi-homing limits lock-in and increases competitive pressure, although managing several accounts creates operational costs.
Switching costs can benefit consumers when they reflect useful continuity, but they can harm competition when created through restrictive contracts, difficult data portability or deceptive cancellation processes. Managers should distinguish legitimate service integration from artificial lock-in.
5. Ecosystems and Governance
An ecosystem is a network of interdependent organizations and users whose combined activities create value. It may include a focal platform, complementors, suppliers, logistics firms, developers, regulators, advertisers and communities. A smartphone ecosystem, for example, depends on hardware, operating systems, applications, payment systems, networks and users.
The ecosystem perspective emphasizes interdependence. A platform may be technologically excellent but fail if payment providers are unreliable, sellers provide poor quality, delivery partners miss deadlines or regulators restrict its practices.
Governance Mechanisms
Governance is the design and enforcement of rules that coordinate participants. Important mechanisms include:
Entry rules: verification, licensing, identity checks and minimum qualifications.
Quality standards: product specifications, service-level requirements and prohibited goods.
Ranking and recommendation: criteria determining visibility and personalization.
Pricing and access: commissions, subscriptions, advertising auctions and differential fees.
Trust systems: ratings, reviews, guarantees, escrow and fraud detection.
Dispute resolution: refunds, appeals, mediation and liability allocation.
Data governance: collection, access, portability, security and deletion.
Exit and sanctions: suspension, removal, account closure and appeal rights.
Governance must balance openness and control. Excessive openness can increase fraud, counterfeit goods and poor experiences. Excessive control can discourage innovation, raise participation costs and allow the platform to exploit dependent businesses.
Ethical and Regulatory Issues
E-commerce platforms have responsibilities beyond revenue generation. Key issues include consumer protection, privacy, cybersecurity, discrimination, labour conditions, counterfeit products, misleading reviews, dark patterns and environmental impacts.
A platform that uses opaque ranking may favour its own products or sellers who pay more. Personalization can improve relevance but may also exploit vulnerability or make price discrimination difficult to detect. Reviews can inform customers, yet fake reviews and manipulated ratings undermine trust. Algorithmic systems should therefore be monitored for accuracy, bias, explainability and unintended consequences.
Data governance should follow principles of purpose limitation, data minimization, security and meaningful consent, subject to applicable law. Managers must understand that legal compliance is a minimum standard; ethical legitimacy also depends on fairness, transparency and accountability.
6. Applied Case: GreenBasket Marketplace
This is an illustrative case.
Background
GreenBasket is a proposed online marketplace for low-waste household products. Independent sellers offer refillable cleaning products, reusable packaging and locally produced personal-care goods. The founders want to attract environmentally conscious urban consumers while helping small producers reach customers beyond local markets.
Problem
The founders initially plan to charge sellers a 5% commission and offer free listings. However, early interviews reveal three risks. First, consumers doubt environmental claims. Second, small sellers cannot consistently meet delivery expectations. Third, sellers may use GreenBasket to acquire customers and then encourage direct repeat purchases outside the platform.
Analysis
Using the Business Model Canvas, the platform identifies its main customer segments as environmentally concerned households and small sustainable producers. Its value proposition to buyers is curated choice, credible information and convenient delivery. Its value proposition to sellers is qualified demand, payment services, verification and shared logistics.
The founders recognize that a commission alone may not cover the cost of verification, customer support and dispute resolution. They estimate that an average order is $60. Payment and support costs are $3, delivery coordination costs are $4, and the platform’s commission is 5%, or $3. The contribution before fixed costs is therefore:
$3 + $4 + $3 − $7 = −$1
The calculation shows a $1 loss per order before marketing and fixed costs. The platform considers a 10% commission, a buyer delivery fee, premium seller analytics and partnerships with third-party fulfilment providers. It also decides that environmental verification must be proportionate: high-risk claims receive stronger evidence requirements, while small sellers receive guidance rather than an unaffordable certification burden.
Approach and Solution
GreenBasket launches in one city rather than nationally. It verifies a limited set of claims, publishes evidence standards, and uses a transparent badge system. Sellers may multi-home, but the platform offers value through verified reviews, consolidated delivery and customer protection. The platform prohibits misleading sustainability claims and provides an appeal process for sellers whose listings are removed.
To reduce disintermediation, GreenBasket offers post-purchase support, buyer guarantees, loyalty benefits and aggregated repeat-order tools. It does not rely solely on technical restrictions to prevent off-platform contact. Its governance objective is to make on-platform transactions genuinely valuable.
Outcome
After a pilot period, the founders discover that buyer acquisition is easier when verification is visible, but seller retention depends more on reliable fulfilment and predictable payment schedules than on promotional exposure. They revise the model to charge a differentiated commission based on service intensity and introduce optional fulfilment services. The pilot does not establish long-term profitability, but it identifies the operational assumptions requiring further testing.
Learning Points
A business model must be tested at the level of individual transactions and participant incentives.
Trust can be a central value proposition, not merely a compliance activity.
Platform governance influences both growth and legitimacy.
Preventing disintermediation requires continuing value, not only contractual prohibition.
A focused geographic launch can help a platform solve the initial network problem.
7. Contemporary Developments and Best Practices
Artificial intelligence is increasingly used for search, recommendation, demand forecasting, fraud detection, customer service and content generation. These applications can improve matching and reduce operating costs, but they require high-quality data, human oversight and controls against bias, hallucinated information and discriminatory outcomes. AI should support—not obscure—accountability.
Social commerce and creator-led commerce reduce the distance between content, community and transaction. Embedded payments and digital wallets make purchasing easier, while live commerce combines demonstration, entertainment and real-time interaction. These models increase conversion opportunities but also intensify concerns about disclosure, impulse purchasing and influencer responsibility.
Sustainability is becoming part of business-model design. Relevant questions include packaging, delivery density, product durability, returns, reverse logistics and the environmental effects of data infrastructure. Claims should be specific, evidence-based and comprehensible rather than broad promotional assertions.
Best practices for managers include:
Begin with a clearly defined customer problem rather than a preferred technology.
Map each participant group and identify its incentives.
Separate revenue, contribution margin and profit.
Test assumptions through pilots and cohort data.
Design trust and dispute resolution before rapid scaling.
Make fees, ranking rules and data practices understandable.
Monitor quality, fraud, returns, churn and participant concentration.
Provide fair appeals and practical data portability where appropriate.
Avoid artificial lock-in and respect customer autonomy.
Treat ecosystem partners as sources of capability, not merely cost inputs.
Challenges and Limitations
Business-model frameworks simplify reality. The Business Model Canvas can encourage static thinking even though customer expectations, competitors and regulations change. Network-effect arguments can also be overstated: more users do not always increase value, particularly when congestion, low quality or fraud rises.
Unit economics are sensitive to definitions. Acquisition cost may vary by channel; customer lifetime is uncertain; and allocating shared fulfilment or technology costs can be difficult. Short-term positive contribution does not guarantee sustainable advantage.
Platforms also face conflicts between growth and governance. Restricting low-quality sellers may improve customer trust but reduce assortment. Increasing commissions may fund safety and logistics but encourage multi-homing or exit. There is no universal governance formula; decisions depend on market structure, participant dependence, risk and institutional context.
Chapter Summary
E-commerce business models determine how digital firms create, deliver and capture value. Merchant models provide control but require inventory investment. Subscription models emphasize recurring value and retention. Advertising models monetize audience attention and data. Commission models allow platforms to earn from transactions without necessarily owning inventory. Dropshipping reduces inventory ownership but creates dependence on suppliers and fulfilment quality. Omnichannel models integrate digital and physical touchpoints and require coordinated information and operations.
The Business Model Canvas helps managers examine customer segments, value propositions, channels, relationships, revenues, resources, activities, partnerships and costs. It is most effective when its assumptions are tested with customer and operating evidence.
Platforms connect distinct participant groups and create value through matching, trust, payments, information and governance. Direct and indirect network effects can accelerate growth, but congestion, fraud and poor governance can reduce value. Disintermediation may remove traditional intermediaries, while reintermediation creates new digital gatekeepers. Switching costs and multi-homing influence competition and participant power.
Finally, ecosystems require governance. Transparent rules, quality controls, fair dispute processes, responsible data practices and ethical use of algorithms are essential to durable platform legitimacy. Sustainable e-commerce growth depends not only on attracting users, but on creating positive value for all critical participants.
Key Terms
Advertising model: A model that earns revenue by charging advertisers for access to audiences, attention or measurable outcomes.
Business model: The logic through which an organization creates, delivers and captures value.
Business Model Canvas: A framework of nine building blocks used to describe and analyse a business model.
Commission model: A model in which a platform charges a fee for facilitating a transaction.
Contribution margin: Revenue minus variable costs associated with a defined unit of activity.
Disintermediation: Removal of an intermediary from a value chain.
Dropshipping: Retail fulfilment in which a supplier ships goods directly to the customer on behalf of the retailer.
Ecosystem: A network of interdependent organizations, users and complementary services.
Indirect network effect: A change in value for one participant group caused by changes in another group.
Merchant model: A model in which a firm purchases or produces goods and resells them to customers.
Multi-homing: Participation in more than one platform or service.
Multi-sided platform: A platform that enables interaction among two or more distinct participant groups.
Network effect: A change in participant value resulting from changes in participation or participant quality.
Omnichannel model: Integration of multiple physical and digital channels into a coordinated customer experience.
Reintermediation: Creation or emergence of new intermediaries after changes in a value chain.
Subscription model: A model based on recurring payment for continuing access or benefits.
Switching costs: Costs or difficulties associated with moving from one provider or platform to another.
Unit economics: Analysis of revenue and costs associated with a customer, order, transaction or other defined unit.
Value proposition: The benefits and problem-solving promise offered to a target customer or participant.
Platform governance: Rules, processes and enforcement mechanisms used to coordinate platform participants.
Review Questions
Short Answer Questions
What is the difference between a business model and a revenue model?
Identify two advantages and two risks of the merchant model.
What is a cross-side network effect?
Define multi-homing and explain its competitive significance.
Name four governance mechanisms used by digital platforms.
Long Answer Questions
Compare merchant, subscription and commission models in terms of value creation, revenue logic and major risks.
Explain how the nine blocks of the Business Model Canvas can be applied to an online marketplace.
Discuss the relationship between network effects, switching costs and platform concentration.
Analyse the operational and strategic challenges of an omnichannel business model.
Explain why trust, data governance and dispute resolution are central to ecosystem management.
Analytical / Application Questions
Design a Business Model Canvas for a university-focused second-hand textbook marketplace. Identify the main assumptions that require testing.
A marketplace processes an average order of $80 and retains a 12% commission. Variable payment and support costs are $4 per order, while fulfilment coordination costs are $3. Calculate the contribution margin per order and explain which additional costs must be considered before judging profitability.
A platform has many buyers but few reliable sellers. Recommend a launch strategy to address the chicken-and-egg problem, and explain the possible effects on fairness, governance and long-term competition.
Multiple Choice Questions with Answers
Question 1
Which feature most clearly distinguishes a platform from a conventional linear merchant?
A. It always owns the inventory sold.
B. It enables interactions among distinct participant groups.
C. It never charges transaction fees.
D. It operates only through physical stores.
Correct Answer: B. It enables interactions among distinct participant groups.
Question 2
Which model charges customers repeatedly for continuing access or benefits?
A. Subscription model
B. Dropshipping model
C. Merchant model
D. Advertising model
Correct Answer: A. Subscription model
Question 3
A marketplace earns revenue by retaining a percentage of each completed transaction. This is primarily a:
A. Subscription model
B. Commission model
C. Merchant model
D. Wholesale model
Correct Answer: B. Commission model
Question 4
Which is an example of an indirect network effect?
A. A messaging service becomes more useful as a user’s contacts join.
B. A platform’s servers become cheaper to operate at larger scale.
C. More sellers attract buyers by increasing product assortment.
D. A retailer reduces warehouse rent after moving online.
Correct Answer: C. More sellers attract buyers by increasing product assortment.
Question 5
Which Business Model Canvas block asks how an organization reaches its customers?
A. Key resources
B. Channels
C. Cost structure
D. Key partnerships
Correct Answer: B. Channels
Question 6
A retailer receives $50 per order and incurs $32 in variable costs. What is its contribution margin per order?
A. $18
B. $32
C. $50
D. $82
Correct Answer: A. $18
Question 7
What is disintermediation?
A. Adding a new intermediary to a supply chain
B. Removing an intermediary from a value chain
C. Using multiple platforms simultaneously
D. Charging customers through subscriptions
Correct Answer: B. Removing an intermediary from a value chain
Question 8
Which practice is most likely to reduce harmful platform lock-in?
A. Restricting all data exports
B. Making cancellation deliberately difficult
C. Supporting practical data portability
D. Using undisclosed ranking rules
Correct Answer: C. Supporting practical data portability
Question 9
In dropshipping, who typically ships the product directly to the customer?
A. The end customer
B. The advertising agency
C. The supplier
D. The payment provider
Correct Answer: C. The supplier
Question 10
Which governance mechanism directly addresses disagreements between buyers and sellers?
A. Dispute-resolution process
B. Inventory ownership
C. Customer acquisition cost
D. Product assortment
Correct Answer: A. Dispute-resolution process
E-Commerce & Marketplace Management
Chapter 2
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