Consumer Behaviour & Brand Insights

Chapter 5
Learning, Memory and Attitude Formation

Advance Diploma in Brand Management
Consumer Behaviour & Brand Insights   •   Advance Diploma

Learning, Memory and Attitude Formation

Introduction and Context

Brands do not become meaningful merely because consumers are exposed to advertisements. They become meaningful when consumers learn what the brand represents, remember relevant experiences, and develop attitudes that influence choice, loyalty and advocacy. Learning, memory and attitude formation are therefore central mechanisms in brand management.

Learning explains how consumer responses change through experience, information and observation. Memory explains how brand information is encoded, stored and retrieved. Attitude formation explains how consumers evaluate brands and how those evaluations may translate into behaviour. These processes are interdependent: learning creates associations, memory makes those associations accessible, and attitudes organise them into relatively enduring evaluations.

For brand managers, the practical question is not simply whether a message was delivered. It is whether the message was noticed, understood, remembered, believed and connected to a behaviourally relevant brand attitude. This chapter examines these processes and applies them to positioning, communication, customer experience and brand building.

Learning Objectives

By the end of this chapter, learners should be able to:

  1. Explain classical, operant, observational and cognitive learning.
  2. Apply learning principles to brand communication and customer experience.
  3. Describe memory structures and the factors that influence retrieval.
  4. Explain major models of attitude formation and change.
  5. Apply persuasion principles to brand messages.
  6. Analyse the relationship between attitudes, intentions and behaviour.
  7. Evaluate ethical, technological and managerial issues in the use of behavioural insights.

1. Consumer Learning

Consumer learning is a relatively permanent change in knowledge, behaviour or behavioural potential resulting from experience, information or observation. It need not always be immediately visible. A consumer may learn that a supermarket stocks a preferred product but not purchase it until a relevant need occurs.

Learning may be:

  • Behavioural, involving observable responses such as repurchase.
  • Cognitive, involving knowledge, interpretation and problem-solving.
  • Affective, involving emotional associations and preferences.
  • Intentional, such as comparing smartphones before purchase.
  • Incidental, such as learning a brand name from repeated background exposure.

A useful distinction is between stimulus–response learning and meaning-based learning. Stimulus–response learning links a cue to a response, whereas meaning-based learning involves categories, beliefs, explanations and the integration of new information with existing knowledge.

1.1 Classical Conditioning

Classical conditioning occurs when a previously neutral stimulus becomes associated with a stimulus that naturally produces a response. In consumer behaviour, a brand may initially be neutral but acquire emotional meaning through repeated pairing with music, attractive imagery, social approval, humour or a trusted spokesperson.

The basic sequence is:

  • Unconditioned stimulus (US): naturally produces a response, such as enjoyable music.
  • Unconditioned response (UR): the natural response, such as pleasure.
  • Conditioned stimulus (CS): initially neutral stimulus, such as a brand logo.
  • Conditioned response (CR): learned response to the brand, such as positive affect.

Before conditioning, music may produce pleasure while the unfamiliar logo produces little response. During conditioning, the logo and music are repeatedly presented together. After conditioning, the logo may evoke positive feelings even when the music is absent.

Important conditioning principles include:

  • Acquisition: the period during which the association develops.
  • Stimulus generalisation: similar stimuli evoke similar responses. A consumer who trusts one product in a brand family may extend that trust to related products.
  • Stimulus discrimination: the consumer learns to distinguish the focal stimulus from alternatives.
  • Extinction: the learned response weakens when the association is no longer reinforced.
  • Renewal: a previously weakened response may reappear when the consumer encounters the original context.

Classical conditioning is most effective when the pairing is credible, repeated without excessive irritation, and relevant to the brand’s identity. Mere emotional imagery cannot permanently compensate for poor product performance. If experience contradicts communication, the association may weaken or reverse.

1.2 Operant Conditioning

Operant conditioning explains learning through consequences. Behaviours followed by desirable outcomes are more likely to recur, while behaviours followed by undesirable outcomes are less likely to recur.

In marketing, consequences may include:

  • Positive reinforcement: adding a desirable outcome, such as reward points after purchase.
  • Negative reinforcement: removing an unpleasant condition after a behaviour, such as avoiding a service fee by enrolling in automatic payment. Negative reinforcement is not punishment; it increases behaviour by removing an aversive condition.
  • Punishment: introducing an undesirable consequence to reduce behaviour, such as a cancellation fee.
  • Extinction: removing a previously provided reward so that the behaviour gradually declines.

Rewards can be immediate or delayed. Immediate rewards are generally more powerful in shaping routine behaviour because the connection between action and consequence is clearer. Loyalty programmes, free trials, referral benefits, game mechanics and personalised offers all use operant principles.

However, reinforcement can produce unintended effects. If consumers become focused only on discounts, they may perceive the brand as valuable only when it is cheap. Excessive rewards may also undermine intrinsic motives, perceived fairness and long-term profitability. A strong programme therefore combines functional rewards with recognition, convenience and relationship value.

1.3 Observational Learning

Observational learning occurs when people acquire behaviour or expectations by watching others. Albert Bandura’s social learning perspective emphasises attention, retention, reproduction and motivation. Consumers observe family members, peers, experts, influencers and online communities.

A model is more influential when it is:

  • perceived as credible or competent;
  • similar to the observer;
  • socially attractive or aspirational;
  • rewarded for the behaviour; and
  • visible in a context relevant to the consumer.

Reviews, demonstrations, unboxing videos, user-generated content and creator recommendations are contemporary forms of observational learning. The consumer does not need to experience every product personally; observing another person can reduce uncertainty and provide a behavioural script.

Brands should distinguish genuine social proof from manufactured popularity. Fabricated reviews, undisclosed sponsorships and manipulated engagement may create short-term attention but damage trust when discovered.

1.4 Cognitive Learning

Cognitive learning involves mental activity such as reasoning, categorisation, inference and problem-solving. Consumers may learn through direct experience, instruction, search or inference. A consumer selecting a financial service may evaluate fees, security, accessibility and reputation rather than responding to a simple reward.

Cognitive learning is especially important for high-involvement purchases. Effective brand education should:

  1. identify the consumer’s decision problem;
  2. present information in an understandable structure;
  3. explain meaningful differences from alternatives;
  4. provide evidence and demonstrations; and
  5. allow consumers to test, compare or ask questions.

The means–end chain connects product attributes to consequences and ultimately to personal values. For example, a noise-cancelling headphone’s technical feature may produce concentration, which supports academic performance, which expresses the value of achievement. Brand communication becomes more persuasive when it connects features to personally meaningful outcomes.

2. Memory and Brand Knowledge

Memory is the process through which information is encoded, stored and retrieved. A common framework distinguishes sensory memory, short-term or working memory, and long-term memory.

  • Sensory memory briefly registers incoming information.
  • Working memory holds and manipulates a limited amount of information for current thinking.
  • Long-term memory stores knowledge, experiences, skills and associations over extended periods.

This framework is useful but simplified. Modern research treats working memory as an active system and long-term memory as a set of interacting systems rather than a single storage location.

2.1 Encoding, Storage and Retrieval

Encoding is the transformation of experience into a memory representation. Attention, involvement, distinctiveness, emotion and personal relevance improve encoding. A crowded advertisement may be seen but poorly encoded if the brand cue is weak or appears too briefly.

Storage refers to maintaining information over time. Repetition can strengthen memory, but meaningful elaboration is usually more powerful than mechanical repetition. Consumers remember information better when they connect it to existing knowledge or use it to solve a problem.

Retrieval is the activation of stored information. Retrieval depends on accessibility and the presence of suitable cues. A brand may be familiar but not considered in a purchase situation if its memory links are not accessible in that context.

Brand managers should therefore develop both:

  • brand recognition: identifying a brand when a cue is provided; and
  • brand recall: retrieving the brand without a supplied cue.

Recall is generally more demanding than recognition. A distinctive colour, sound, name, package shape or slogan can function as a retrieval cue, but the cue should be consistently connected to the brand.

2.2 Associative Networks and Schema

Long-term memory can be represented as an associative network of nodes and links. A brand node may connect to attributes, usage occasions, emotions, people, places and competing brands. Strong, favourable and unique associations support brand equity.

A schema is an organised knowledge structure that helps consumers interpret new information. Categories such as “premium skincare,” “budget airline” or “ethical fashion” create expectations. Category membership helps consumers process information efficiently, but it can also constrain a brand if its associations become too narrow.

Brand managers should seek a balance between familiarity and distinctiveness. Familiar category cues reduce cognitive effort; distinctive assets help the brand stand out and become retrievable.

2.3 Forgetting and Interference

Forgetting may result from decay, inadequate encoding, retrieval failure or interference. Proactive interference occurs when older learning disrupts new learning. Retroactive interference occurs when new learning disrupts recall of older information. Frequent logo changes, inconsistent messages and overlapping product names can create interference.

Consumers also reconstruct memories rather than replaying exact records. Later information, expectations and social discussion can influence recollection. This is important in service industries: a customer’s overall memory of a hotel stay may be shaped by the peak experience, the final interaction and the story later told to others.

3. Attitude Formation

An attitude is a learned, relatively enduring evaluation of an object, person, issue or brand. Attitudes may be favourable, unfavourable or ambivalent. They are not identical to behaviour: a consumer may like a brand but not purchase it because of price, availability or habit.

3.1 The Tri-component Model

The traditional tri-component model describes attitudes through:

  • Cognition: beliefs or knowledge about the object.
  • Affect: feelings or emotional reactions.
  • Behaviour or conation: action tendencies or intentions.

For example, a consumer may believe that a bank is secure (cognition), feel confident about it (affect), and intend to open an account (conation). The components often reinforce one another, but they may also conflict.

The model is useful diagnostically. If awareness is low, communication should improve knowledge. If beliefs are positive but emotional connection is weak, brand experience or storytelling may be needed. If attitudes are favourable but purchase is low, managers should investigate access, price, social influence and friction.

3.2 Multi-attribute Attitude Models

The expectancy–value model proposes that consumers evaluate an object through beliefs about attributes and the value attached to those attributes. A simplified attitude score is:

Ao = ∑ᵢ bᵢeᵢ

Here, Ao is the consumer’s overall attitude toward object o, bi is the strength of belief that the object possesses attribute i, and ei is the evaluation or importance of that attribute. The summation covers all relevant attributes i.

The model assumes that beliefs and evaluations can be represented on compatible scales and that the additive approximation is appropriate. It is not a literal measurement of attitude in every context. It is a diagnostic framework for identifying which beliefs matter and where competitors differ.

Suppose a consumer evaluates a delivery service on speed, reliability and price. If belief strength is measured from −2 to +2 and attribute evaluation from −2 to +2, the manager can identify whether a weak overall evaluation arises from poor performance beliefs or from low importance assigned to a benefit. The scales must be defined consistently; multiplying arbitrary scores does not create a scientifically precise attitude measure.

3.3 Theory of Planned Behaviour

The theory of planned behaviour proposes that behaviour is influenced by behavioural intention, which is influenced by attitude toward the behaviour, subjective norm and perceived behavioural control. In conceptual form:

Behavioural intention = f(attitude, subjective norm, perceived behavioural control)

Attitude concerns whether performing the behaviour is favourable. Subjective norm concerns perceived social expectations. Perceived behavioural control concerns the consumer’s perceived ability and opportunity to perform the behaviour.

The model is valuable because it explains why positive brand attitudes may not produce action. A consumer may favour sustainable clothing but lack money, availability or confidence that the purchase will fit. Brand managers can therefore work on product access, social reassurance and ease of action, not only on persuasion.

The model predicts intentions better than it predicts all actual behaviour. Habits, situational constraints, emotion and unplanned decisions can intervene. Measurement should specify the behaviour, target, context and time—for example, “purchase Brand X’s refill pack within the next month”—rather than asking about vague intentions.

4. Persuasion and Attitude Change

Persuasion is the process of influencing beliefs, attitudes, intentions or behaviour through communication. Effective persuasion depends on the audience, message, source, medium and decision context.

4.1 Elaboration Likelihood Model

The elaboration likelihood model distinguishes two broad routes to persuasion:

  • Central route: consumers carefully consider arguments when motivation and ability are high.
  • Peripheral route: consumers rely more on cues such as attractiveness, authority, popularity or mood when motivation or ability is low.

Central-route change can be more durable when the argument is strong and personally relevant. Peripheral cues can be useful for low-involvement decisions or when attention is limited, but they may produce less stable attitudes.

The implication is not that one route is always superior. A complex insurance product requires clear evidence and comprehension. A routine snack purchase may be influenced by packaging, familiarity and affect. Many campaigns combine both routes: a credible demonstration supplies central evidence while a trusted spokesperson provides a peripheral cue.

4.2 Source, Message and Receiver Effects

Persuasion is influenced by:

  • Source credibility: expertise and trustworthiness.
  • Source attractiveness: similarity, familiarity and appeal.
  • Message quality: clarity, relevance, evidence and appropriate emotional framing.
  • Message sidedness: one-sided messages emphasise strengths; two-sided messages acknowledge limitations as well as benefits.
  • Framing: the same outcome may be presented as a gain or a loss.
  • Receiver involvement: motivation and knowledge affect processing.
  • Timing and context: a message may be more effective when the need is active.

Fear appeals require special care. They may motivate protective action when the threat is credible and the audience is given an effective, achievable response. Without efficacy, fear can produce avoidance, denial or reactance.

4.3 Consistency, Dissonance and Reactance

Consumers often seek consistency among beliefs, feelings and actions. Cognitive dissonance is psychological discomfort arising from inconsistency. After a difficult purchase, consumers may seek reassuring information, reinterpret alternatives negatively or emphasise the product’s strengths.

Post-purchase communication can reduce dissonance by confirming the consumer’s decision, providing useful onboarding and making service recovery easy. However, managers should not exploit dissonance through deceptive scarcity or pressure.

Psychological reactance occurs when consumers perceive that their freedom is threatened. Highly controlling messages, hidden persuasion and excessive retargeting can provoke resistance. Respectful choice architecture should make the desired behaviour easy without concealing alternatives.

5. Attitude–Behaviour Relationships

Attitudes can guide behaviour, but the relationship is conditional. The relationship is stronger when:

  • the attitude is personally important;
  • the attitude is accessible and stable;
  • the attitude is based on direct experience;
  • the attitude closely matches the specific behaviour;
  • social norms support the behaviour; and
  • environmental constraints are limited.

The attitude–behaviour gap is common in ethical consumption. Consumers may express concern about sustainability but purchase cheaper or more convenient products. This is not necessarily hypocrisy; it may reflect competing goals, limited resources, uncertainty or lack of availability.

Managers should measure more than stated liking. Useful indicators include unaided recall, consideration, search, trial, conversion, repeat purchase, recommendation and complaint behaviour. Behavioural data should be interpreted with context because purchase may reflect promotion, distribution or habit rather than genuine attitudinal change.

6. Applied Case: Repositioning TerraSip Reusable Bottles

This is an illustrative case created for educational purposes.

Background

TerraSip, a reusable bottle brand, had strong awareness among university students but weak repeat purchase and low distinctiveness. Its communication focused on environmental responsibility, while competitors used similar green imagery and sustainability claims.

Problem

Research found that students generally expressed favourable attitudes toward sustainability, yet many continued to buy disposable bottles. Interviews revealed three barriers: forgetting to carry a bottle, uncertainty about cleaning, and the belief that reusable products were inconvenient. The brand had positive affect but weak behavioural control and weak memory accessibility at the moment of need.

Analysis

The learning analysis identified three opportunities. First, classical associations with nature were common across the category and did not provide sufficient discrimination. Second, observational learning could demonstrate realistic use in lectures, gyms and public transport. Third, operant reinforcement could reward repeated refilling rather than only the initial purchase.

The memory analysis showed that the name was recognised but not easily recalled when students were thirsty. A distinctive bottle shape and a short auditory mnemonic were selected as consistent brand assets. The attitude analysis indicated that environmental beliefs were favourable, but functional beliefs about convenience and cleaning were weak.

Approach and Solution

TerraSip redesigned its campaign around the proposition “Easy to carry. Easy to clean. Better every day.” Demonstration videos showed the bottle being cleaned in under a minute and attached to a backpack. Student ambassadors modelled use in authentic settings. The company introduced refill partnerships with campus cafés and a simple digital stamp programme rewarding repeated refills.

The campaign used central-route information for consumers who wanted evidence and peripheral cues through peer modelling and distinctive assets. It avoided unsupported claims by publishing material information about durability and cleaning. The refill programme reinforced a specific behaviour rather than merely offering indefinite discounts.

Outcome

After an illustrative six-month evaluation, aided awareness remained high, but unaided recall at refill locations increased. Trial improved after café partnerships reduced access barriers. Repeat refilling increased more than first purchase, suggesting that the intervention addressed behavioural control rather than only attitude. The company also found that rewards alone produced temporary spikes, while convenience and habit supported more durable use.

Learning Points

  1. Positive category attitudes do not guarantee brand choice.
  2. Differentiated memory cues must be linked consistently to the brand.
  3. Demonstration and peer modelling can reduce uncertainty.
  4. Reinforcement is most useful when it supports a strategically important behaviour.
  5. Behavioural measurement should include context, access and repetition, not just stated preference.

7. Managerial Best Practices

Brand managers can apply the chapter’s principles through an integrated process:

  1. Diagnose the learning problem. Determine whether the issue is awareness, comprehension, trial, habit or retrieval.
  2. Define the desired behaviour. Specify who should do what, where and when.
  3. Map memory structures. Identify current associations, competing cues and distinctive assets.
  4. Measure beliefs and evaluations. Separate attribute performance from attribute importance.
  5. Match persuasion to involvement. Use evidence for high-involvement decisions and appropriate affective cues for low-involvement contexts.
  6. Reduce behavioural friction. Improve access, clarity, convenience and perceived control.
  7. Reinforce strategically. Reward behaviours that build sustainable value rather than training consumers to wait for discounts.
  8. Test and learn. Combine surveys, experiments, interviews, behavioural analytics and longitudinal measures.
  9. Protect consistency. Maintain coherent brand cues across channels while adapting executions to context.

8. Limitations, Ethics and Contemporary Developments

Learning and attitude models are useful abstractions, not complete descriptions of human decision-making. Consumers are influenced by emotion, culture, identity, habit, economic conditions and social relationships. A model may predict an average tendency while failing to explain an individual case.

Ethical concerns arise when firms exploit vulnerability, disguise commercial persuasion, manipulate choice architecture or use personal data without meaningful consent. Children and people experiencing financial or health vulnerability require additional safeguards. Influencer relationships should be disclosed, environmental claims should be substantiated, and loyalty programmes should state material conditions clearly.

Digital platforms enable real-time personalisation, experimentation and sequence-based communication. Artificial intelligence can help classify themes in reviews, predict churn and generate message variants. However, predictive accuracy does not establish ethical legitimacy. Organisations should govern data quality, consent, explainability, bias, human oversight and the risk of discriminatory targeting. Personalisation should improve relevance without creating surveillance or unfair differential treatment.

Contemporary brand building increasingly combines physical and digital cues, communities, creators and interactive experiences. The underlying principles remain stable: attention supports encoding, meaningful associations support retrieval, credible experience supports learning, and convenient opportunities support the translation of attitudes into action.

Chapter Summary

Consumer learning is a change in knowledge, behaviour or behavioural potential arising from experience, information or observation. Classical conditioning explains how brands acquire emotional meaning through association; operant conditioning explains how consequences shape repeated behaviour; observational learning explains the influence of models and social proof; and cognitive learning explains reasoning, categorisation and problem-solving.

Memory depends on encoding, storage and retrieval. Brand recognition and recall are supported by distinctive, consistent and meaningful cues. Associative networks and schemas help consumers organise brand knowledge, while interference, weak attention and inconsistent communication can impair retrieval.

Attitudes include cognitive, affective and behavioural components. Multi-attribute models help diagnose beliefs and evaluations, while the theory of planned behaviour explains how attitudes, social norms and perceived control influence intentions. Persuasion depends on involvement, message quality, source credibility and processing route. Positive attitudes do not automatically produce behaviour because habits, access, price, social influence and situational constraints intervene.

Effective brand building aligns learning mechanisms, memory structures, attitude formation and behavioural design. Ethical practice requires transparency, respect for autonomy, responsible data use and substantiated claims.

Key Terms

Attitude: A relatively enduring evaluation of an object, person, issue or brand.

Attitude–behaviour gap: The difference between what consumers express and what they actually do.

Behavioural intention: A person’s stated or inferred readiness to perform a behaviour.

Classical conditioning: Learning through association between stimuli.

Cognitive dissonance: Discomfort caused by inconsistency among beliefs, feelings or actions.

Cognitive learning: Learning through reasoning, interpretation, knowledge and problem-solving.

Conditioned stimulus: A previously neutral stimulus that acquires meaning through association.

Distinctive asset: A recognisable brand element that supports identification and retrieval.

Encoding: Transforming experience or information into a memory representation.

Extinction: Weakening of a learned response when reinforcement or association is discontinued.

Operant conditioning: Learning through the consequences of behaviour.

Observational learning: Learning by watching and interpreting others’ behaviour and outcomes.

Peripheral route: Persuasion based mainly on contextual or heuristic cues.

Perceived behavioural control: A person’s perception of ability and opportunity to perform a behaviour.

Reinforcement: A consequence that increases the likelihood of a behaviour.

Retrieval: Accessing stored information from memory.

Schema: An organised knowledge structure used to interpret information.

Stimulus generalisation: Responding similarly to stimuli resembling the learned stimulus.

Working memory: An active, limited-capacity system for holding and manipulating information.

Review Questions

Short Answer Questions

  1. Distinguish classical conditioning from operant conditioning in consumer behaviour.
  2. What is the difference between brand recognition and brand recall?
  3. Define stimulus generalisation and provide a branding example.
  4. Identify the three components of the tri-component attitude model.
  5. Why might a favourable attitude fail to produce purchase behaviour?

Long Answer Questions

  1. Explain how classical, operant, observational and cognitive learning can be integrated into a brand-building programme.
  2. Discuss encoding, storage and retrieval and explain how each affects brand memory.
  3. Explain the expectancy–value approach to attitudes, including its assumptions and managerial uses.
  4. Compare the central and peripheral routes to persuasion using suitable brand examples.
  5. Evaluate the theory of planned behaviour as an explanation of consumer action.

Analytical / Application Questions

  1. A premium coffee brand is well known but rarely selected by young professionals. Design a diagnostic study using learning, memory and attitude concepts to identify the problem.
  2. A sustainability campaign produces strong favourable survey responses but no increase in sales. Analyse at least four possible explanations and recommend interventions.
  3. Design an ethical loyalty programme for a mobile application. Explain which behaviours will be reinforced, how memory cues will be used, and how you would evaluate long-term effects.

Multiple Choice Questions with Answers

Question 1

Which process occurs when a brand logo becomes associated with positive music through repeated pairing?

A. Classical conditioning

B. Negative reinforcement

C. Cognitive dissonance

D. Behavioural intention

Correct Answer: A. Classical conditioning

Question 2

A loyalty programme gives customers points after every purchase. The points are primarily an example of:

A. Stimulus discrimination

B. Positive reinforcement

C. Extinction

D. Reactance

Correct Answer: B. Positive reinforcement

Question 3

Which memory process involves accessing stored brand information when a purchase need arises?

A. Encoding

B. Storage

C. Retrieval

D. Generalisation

Correct Answer: C. Retrieval

Question 4

In the tri-component attitude model, feelings toward a brand represent:

A. Cognition

B. Affect

C. Conation

D. Perceived control

Correct Answer: B. Affect

Question 5

A consumer believes a brand is reliable and considers reliability highly important. In an expectancy–value model, these are respectively represented by:

A. Evaluation and norm

B. Belief strength and attribute evaluation

C. Behaviour and reinforcement

D. Source expertise and similarity

Correct Answer: B. Belief strength and attribute evaluation

Question 6

Which condition is most likely to strengthen the relationship between an attitude and behaviour?

A. The attitude is vague and based only on advertising exposure

B. The behaviour is impossible for the consumer to perform

C. The attitude is specific and based on direct experience

D. Strong social pressure contradicts the attitude

Correct Answer: C. The attitude is specific and based on direct experience

Question 7

A customer watches an influencer demonstrate how to use a product and then copies the behaviour. This best illustrates:

A. Observational learning

B. Extinction

C. Retroactive interference

D. Negative punishment

Correct Answer: A. Observational learning

Question 8

Under the elaboration likelihood model, detailed evidence is most important when consumers:

A. Have high motivation and ability to process information

B. Are completely uninvolved and distracted

C. Rely only on product colour

D. Have no opportunity to evaluate the product

Correct Answer: A. Have high motivation and ability to process information

Question 9

Which example best represents negative reinforcement?

A. Receiving a free gift after purchase

B. Paying a fine after late payment

C. Avoiding a service fee by enrolling in automatic payment

D. Losing points after returning a product

Correct Answer: C. Avoiding a service fee by enrolling in automatic payment

Question 10

According to the theory of planned behaviour, which factor concerns perceived social expectations about performing an action?

A. Subjective norm

B. Brand recognition

C. Attribute evaluation

D. Stimulus generalisation

Correct Answer: A. Subjective norm

Consumer Behaviour & Brand Insights
Chapter 5 of 14