Foundations of Consumer Behaviour and Brand Insights
Introduction
Brand management begins with a deceptively simple question: who is the brand serving, and what does that person, group, or organisation value? The answer is rarely limited to the person who buys a product. A child may influence the purchase of breakfast cereal; a parent may pay for it; another family member may consume it; a retailer may determine whether it is available; and regulators, employees, communities and investors may affect the brand’s legitimacy. Effective brand management therefore requires a broad and disciplined understanding of consumer behaviour.
Consumer behaviour is the study of how individuals, households, organisations and social groups select, acquire, use, evaluate and dispose of offerings. It includes observable actions, such as searching, purchasing and switching, as well as less visible processes, including motivation, perception, learning, identity formation and social influence. Brand insights are evidence-based interpretations of consumer behaviour that help organisations make better decisions about positioning, innovation, communication, customer experience and relationships.
This chapter establishes the conceptual foundations for consumer behaviour and brand insights. It distinguishes consumers, customers, shoppers and stakeholders; explains consumption as a process rather than a single transaction; introduces market orientation and insight generation; and shows how consumer knowledge becomes a managerial capability.
Learning Objectives
By the end of this chapter, you should be able to:
Distinguish among consumers, customers, shoppers, users, buyers and stakeholders.
Explain consumption as a multi-stage process involving acquisition, use, evaluation and disposal.
Describe the principal psychological, social, cultural and situational influences on behaviour.
Explain market orientation and its relationship with customer value and brand management.
Distinguish data, information, findings, insight and action.
Apply a structured framework for generating and evaluating brand insights.
Recognise ethical, technological and methodological challenges in consumer research.
1. The Meaning and Scope of Consumer Behaviour
Consumer behaviour concerns the activities and decisions through which people and organisations obtain and use offerings. An offering may be a physical product, service, experience, destination, subscription, idea or public service. The field draws on marketing, psychology, sociology, anthropology, economics, communications and behavioural science.
A useful definition is:
Consumer behaviour is the study of the processes by which people and organisations recognise needs, search for solutions, choose among alternatives, acquire offerings, experience them, evaluate outcomes and decide what to do next.
This definition has three important implications.
First, behaviour is a process. A purchase is preceded by need recognition and information search and followed by use, evaluation and possible repurchase or rejection. Second, behaviour is not purely rational. Consumers use reasoning, but emotions, habits, identity, social norms, memory and context also influence decisions. Third, behaviour occurs within systems. Income, technology, culture, regulation, retail structures and social relationships shape what choices are available.
Consumer behaviour can be examined at several levels:
Level
Main focus
Example question
Individual
Motivation, perception, learning and choice
Why does a person prefer one brand?
Household or group
Roles, negotiation and shared consumption
Who influences the purchase of a family service?
Organisation
Buying centres, procedures and risk
How does a hospital select equipment?
Market and society
Culture, institutions, technology and norms
How are sustainability expectations changing consumption?
The field is therefore broader than the study of advertising response. It includes the complete relationship between people and offerings.
2. Consumers, Customers, Shoppers and Stakeholders
These terms are related but should not be used interchangeably.
2.1 Consumer
A consumer is a person, household or organisation that uses, experiences or derives value from an offering. In business markets, the consumer may be an employee or department using a product purchased by another department. In public services, a consumer may receive a service without directly paying for it.
2.2 Customer
A customer is the person or organisation that buys from, pays, contracts with or maintains a commercial relationship with a provider. The customer may also be the user, but this is not always the case. For example, a procurement manager may be the customer for office software while employees are the primary users.
2.3 Shopper or buyer
A shopper is someone engaged in searching, comparing or selecting an offering, usually within a purchasing environment. A buyer completes or authorises the transaction. A shopper may not ultimately consume the offering. For example, one person may shop for a gift that another person uses.
2.4 User
A user is the person who directly interacts with an offering. User experience is especially important for digital services, equipment, transport and software, because the person who uses the service may strongly influence renewal even when someone else pays.
2.5 Influencer and decision maker
An influencer affects the choice through advice, expertise, status or social pressure. A decision maker selects or authorises the option. These roles are common in households and organisational buying. A child may influence a snack purchase, while a parent decides and pays.
2.6 Stakeholder
A stakeholder is any individual or group that can affect, or is affected by, an organisation, brand or decision. Stakeholders may include customers, consumers, employees, suppliers, distributors, regulators, investors, communities, advocacy groups and media organisations.
A stakeholder perspective prevents brand managers from focusing only on immediate sales. A packaging decision, for instance, may affect users, retailers, recycling systems, local communities and regulators. Brand trust can be damaged when a company satisfies a narrow customer objective while imposing unacceptable costs on other stakeholders.
2.7 A role-based view of a purchase
A single consumption event may involve several roles:
Roles involved in a consumption decision
Figure: Roles involved in a consumption decision
Figure: Different roles may converge in, or be distributed across, one consumption decision.
The practical implication is that segmentation and research should identify relevant roles rather than assuming that the purchaser represents the entire market.
3. Consumption as a Process
A traditional view treats consumption as acquisition: the consumer exchanges money for a product. A broader view recognises four connected phases:
Acquisition: recognising a need, searching, comparing, selecting and obtaining an offering.
Use: interacting with the product, service or experience in a particular context.
Evaluation: judging performance, value, satisfaction, identity fit and social consequences.
Disposition: returning, reselling, recycling, storing, abandoning or otherwise ending use.
These phases may overlap and need not occur in a fixed sequence. Habitual purchases may involve minimal search. A service may be evaluated continuously during use. Digital products may be updated rather than disposed of. The framework nevertheless helps managers identify opportunities and friction points.
3.1 Need recognition
Need recognition occurs when a person perceives a gap between a current state and a desired state. The trigger may be internal, such as hunger, boredom or dissatisfaction, or external, such as advertising, a recommendation or a change in circumstances. Brands compete not only to satisfy existing needs but also to define how needs are understood.
3.2 Information search and consideration
Consumers draw on memory, personal experience, social networks, reviews, expert sources, retailer information and brand communications. Search may be extensive for high-risk purchases and limited for familiar, low-cost products. The set of options remembered or considered is shaped by awareness, availability, distribution and prior experience.
3.3 Choice and acquisition
Choice is influenced by perceived benefits, price, convenience, risk, trust, availability, social meaning and emotions. A consumer may use compensatory reasoning, accepting a weakness in one attribute because of strength in another, or non-compensatory rules, such as rejecting any product that fails a minimum requirement.
3.4 Use and experience
Value is often created during use rather than at the moment of purchase. A hotel brand, for example, is judged through booking, arrival, cleanliness, staff interaction, room quality, problem resolution and departure. The brand promise must therefore be delivered across touchpoints.
3.5 Evaluation and post-purchase behaviour
After use, consumers compare expectations with perceived performance. Outcomes may include satisfaction, delight, disappointment, complaint, switching, advocacy or silence. Post-purchase rationalisation can also occur: consumers may reinterpret evidence to defend a decision that is important to their self-image.
3.6 Disposition and circular consumption
Disposal is increasingly relevant because of waste, repair, resale and sustainability. Brands can design for durability, refill, repair, recycling and responsible end-of-life communication. Sustainable behaviour cannot be assumed merely because consumers express positive attitudes; convenience, affordability and infrastructure strongly influence actual practice.
4. Influences on Consumer Behaviour
Psychological influences
Motivation explains the energy and direction of behaviour. Functional motives concern performance and utility; emotional motives concern feelings; symbolic motives concern identity, status or belonging. A single choice may satisfy all three.
Perception is the process through which people select, organise and interpret stimuli. Consumers do not respond to objective product characteristics alone. They respond to perceived quality, risk, fairness and meaning.
Learning occurs when experience changes knowledge or behaviour. Repeated use, reinforcement, observation and feedback can create habits. A positive service recovery may produce stronger learning than a routine satisfactory interaction because it makes the brand memorable.
Memory affects awareness, retrieval and choice. Distinctive brand assets, consistent associations and meaningful experiences improve the likelihood that a brand will be recalled in buying situations.
Attitudes are relatively enduring evaluations of an object, person, behaviour or brand. Attitudes may contain cognitive beliefs, affective feelings and behavioural intentions. They are useful indicators but do not perfectly predict behaviour because constraints and context intervene.
Social influences
Family, peers, reference groups, online communities and opinion leaders shape norms and perceived credibility. Social influence can be informational, when people seek knowledge, or normative, when they seek acceptance or avoid disapproval. Digital platforms intensify visibility, comparison and electronic word of mouth.
Cultural influences
Culture supplies values, meanings, rituals and consumption categories. Subcultures, social class, religion, ethnicity, age groups and regional identities may influence preferences, but responsible marketing avoids treating broad categories as uniform. Cultural interpretation requires local evidence and sensitivity to internal diversity.
Situational influences
Time pressure, physical surroundings, device interface, weather, stock availability, social setting and payment conditions can change behaviour. The same individual may choose differently in a supermarket, mobile application, airport or emergency situation. Managers should therefore study behaviour in context rather than relying only on abstract preferences.
5. Theoretical Foundations and Models
5.1 The consumer decision process
The decision-process model commonly includes problem recognition, information search, evaluation of alternatives, purchase, use and post-purchase evaluation. Its value is diagnostic: it helps identify where a brand is weak. A brand may have high awareness but poor conversion because information is unclear, or strong trial but weak retention because the experience fails.
The model is not a universal sequence. Routine decisions may bypass extensive evaluation, and impulse decisions may occur before conscious problem recognition. It should therefore be used as a flexible framework.
5.2 The stimulus–organism–response perspective
The stimulus–organism–response perspective proposes that environmental stimuli affect internal states, which then influence responses. Stimuli include price, packaging, messages, social cues and store design. Internal states include perception, emotion, motivation and interpretation. Responses include approach, avoidance, purchase, use and recommendation.
This model reminds researchers that the same stimulus can produce different outcomes because consumers interpret it through prior knowledge and circumstances.
5.3 The Engel–Kollat–Blackwell perspective
The Engel–Kollat–Blackwell model presents consumer decision making as an information-processing system involving inputs, information processing, decision stages and outcomes. It is useful for considering how external information is filtered through exposure, attention, comprehension, acceptance and retention.
5.4 Consumer involvement and perceived risk
Involvement refers to the personal importance of a decision. High-involvement choices often involve greater information search and perceived consequences. Risk may be financial, functional, physical, social, psychological or time-related. Trust signals, guarantees, demonstrations, reviews and transparent information can reduce perceived risk.
5.5 The value perspective
Consumer value is multidimensional. Functional value may involve performance and convenience; emotional value involves feelings; social value involves relationships and status; experiential value involves sensory and participatory enjoyment; and ethical value involves perceived social or environmental contribution.
Value is not identical to low price. A premium offering can create value through reliability, meaning, service or reduced effort. Value is also co-created: employees, partners, platforms and consumers may all contribute to the final experience.
6. Market Orientation and Brand Management
Market orientation is an organisational approach that places systematic understanding of markets at the centre of decision making. A widely used interpretation includes three capabilities:
Intelligence generation: collecting information about customers, competitors, channels, technology and the wider environment.
Intelligence dissemination: sharing relevant knowledge across departments and partners.
Responsiveness: using knowledge to design and implement coordinated action.
Market orientation is not the same as asking consumers to design every product feature. Consumers may describe current problems but may not foresee solutions. The organisation must combine consumer evidence with technical expertise, strategic judgement and social responsibility.
A market-oriented brand management process can be represented as:
Market orientation and brand insight cycle
Figure: Market orientation and brand insight cycle
Figure: A cyclical market-orientation process linking knowledge, action and learning.
Brand management translates this process into decisions about positioning, identity, portfolio structure, innovation, communications, channels and customer experience. Consumer knowledge is valuable only when it improves a decision or reduces uncertainty.
7. From Data to Brand Insight
The terms data, information, knowledge and insight describe different levels of usefulness.
Concept
Meaning
Example
Data
Recorded observations or responses
38% of surveyed users abandon registration
Information
Organised data that describes a pattern
Abandonment is highest on mobile devices
Knowledge
Interpreted understanding of causes or relationships
Users struggle with identity verification
Insight
A meaningful explanation that reveals an actionable opportunity
People want secure access but interpret lengthy verification as a sign that the service is difficult to use
Action
A decision or intervention based on the insight
Redesign verification and explain its security benefit
A strong insight usually contains four elements:
an observed tension, unmet need or contradiction;
the consumer’s context and underlying motivation;
an explanation of why current behaviour occurs;
a clear implication for the brand.
The statement “customers want convenience” is too broad to guide action. A stronger insight might be: “When people are travelling, they value speed more than the lowest price, but they avoid unfamiliar digital payment methods because fear of failure outweighs the time saved.” This suggests opportunities in reassurance, interface design, payment reliability and service recovery.
7.1 A structured insight-generation process
Define the decision. Begin with the managerial problem, not with a vague request to “understand consumers.” Examples include declining repeat purchase, low trial among a segment or weak differentiation.
Formulate learning questions. Ask what must be known to make the decision. Questions should distinguish behaviour, motivations, barriers, context and alternatives.
Assemble evidence. Combine qualitative and quantitative research, behavioural data, social listening, customer-service records, retail observations, competitive analysis and cultural or environmental scanning.
Triangulate. Compare evidence from different methods and sources. A survey may show stated preference, while transaction data shows actual behaviour and interviews explain meaning.
Interpret tensions. Look for gaps between what people say and do, desired and available experiences, or functional requirements and emotional concerns.
Make the implication explicit. State what the brand should do, for whom, in what situation and why.
Test and learn. Use prototypes, experiments, pilots or controlled market activity where appropriate. An insight is a proposition to improve decisions, not an unquestionable fact.
8. Research Methods for Foundational Brand Insight
Qualitative methods are useful for exploring meanings, language, experiences and motivations. Interviews, focus groups, ethnography, diary studies, mobile observation and online community research can reveal context and contradictions. Their purpose is depth and interpretation, not statistical estimation.
Quantitative methods measure incidence, associations, attitudes, behaviours and relationships across a larger sample. Surveys, experiments, panel data, web analytics and transactional data can estimate prevalence and compare groups. Quantitative results are only as reliable as the sampling, measurement and analysis.
Observation and behavioural data are especially valuable because stated intentions do not always translate into action. However, behavioural data often explains what happened rather than why it happened. Combining methods is therefore frequently more informative than relying on one source.
Researchers must distinguish correlation from causation. If customers who use a brand community purchase more often, it does not automatically follow that the community caused the purchases. More loyal customers may simply be more likely to join. Experiments, longitudinal evidence and careful controls provide stronger support for causal claims.
9. Illustrative Case: Repositioning a Refillable Beverage Brand
Background
The fictional brand “FlowSpring” sells refillable water bottles and operates refill stations in universities and transport hubs. Its managers believe that environmentally concerned students are the main target. Sales are strong during orientation periods but decline later in the academic year.
Problem
The brand team initially proposes more sustainability advertising. However, existing sales records show that many first-time purchasers do not return to refill. The research question becomes: why does trial not become routine use?
Analysis
Interviews and observation reveal three findings. First, students like the environmental purpose but often forget to carry the bottle. Second, refill stations are not always visible, and some students are uncertain whether the water is safe and cold. Third, students who use the bottle regularly do so because it fits a daily route, not simply because they hold strong environmental attitudes.
The apparent problem is weak environmental commitment, but the deeper issue is routine design and situational convenience. The consumer tension is: “I want to make a responsible choice, but I will not add effort or uncertainty to an already rushed day.”
Approach and solution
FlowSpring changes its positioning from a general sustainability product to a convenient daily hydration system. It maps high-traffic routes, improves station signage, displays water-quality information, introduces reminders through a campus application and offers bottle clips that attach to bags. Communications show ordinary daily routines rather than idealised environmental behaviour.
The brand also works with campus facilities to maintain reliable station availability. This illustrates the stakeholder dimension of brand management: the experience depends on users, facilities staff, university administrators, technology partners and public-health requirements.
Outcome
In this illustrative scenario, repeat refills increase over the following term, while campaign evaluation shows that convenience and confidence become stronger associations than environmental concern alone. The brand has not abandoned sustainability; it has made the sustainable behaviour easier to perform.
Learning points
Stated values do not guarantee behaviour.
Context and friction can be more influential than favourable attitudes.
An insight explains a tension and identifies an opportunity.
Brand experience extends beyond advertising.
Operational partners may be essential to delivering the brand promise.
10. Ethical, Governance and Contemporary Issues
Consumer insight work involves responsibilities. Researchers should obtain informed consent where appropriate, explain data use, protect confidentiality and collect only data relevant to the stated purpose. Sensitive information requires stronger safeguards. Organisations should comply with applicable privacy, consumer-protection, advertising and data-governance laws.
Segmentation and personalisation can improve relevance but may also produce unfair exclusion, manipulation or discriminatory outcomes. Automated systems should be assessed for biased data, opaque decision rules and unequal effects. Consent should not be treated as a complete ethical defence if consumers cannot realistically understand or control the use of their data.
Dark patterns—interfaces designed to pressure, confuse or obstruct consumer choice—may generate short-term conversion but damage trust and autonomy. Ethical brand management values informed choice, accessibility, truthful claims and responsible treatment of vulnerable consumers.
Artificial intelligence can support transcription, pattern detection, recommendation, social listening and synthetic concept testing. It does not remove the need for human judgement. AI-generated interpretations may reproduce historical bias, mistake correlation for meaning or expose confidential information. Professional practice requires documented data provenance, human review, validation, secure handling and transparency about material automated decisions.
Contemporary consumers also encounter platform economies, creator influence, subscription models, digital communities, virtual experiences and increasing concern about climate and social impact. These developments make the boundaries between consumer, producer and stakeholder more fluid. Consumers may create reviews, content, data and communities that contribute directly to brand value.
11. Challenges and Limitations
Consumer knowledge is difficult for several reasons.
Stated and actual behaviour differ. People may report socially desirable intentions or misremember past behaviour.
Consumers are heterogeneous. Averages can conceal important differences in need, context and ability.
Markets change. Insights may become outdated when technology, regulation, culture or economic conditions shift.
Research can influence behaviour. Interviewing people may make an issue more salient or encourage them to construct explanations after the event.
Data can create false precision. A large dataset does not guarantee valid measurement, representative coverage or correct interpretation.
Organisational silos obstruct action. Insight may be generated by research teams but ignored by product, sales, operations or finance.
Commercial objectives may conflict with societal welfare. A technically effective campaign may encourage overconsumption, exploit insecurity or externalise environmental costs.
Best practice is therefore to combine methods, involve relevant stakeholders, state uncertainty, revisit assumptions and connect every insight to a defined decision.
Professional Practice Checklist
Before approving a consumer insight for strategic use, ask:
Is the target decision clearly defined?
Are the relevant consumer, customer, shopper and stakeholder roles identified?
Does the evidence include behaviour as well as attitudes?
Have context, culture and accessibility been considered?
Are alternative explanations and research limitations documented?
Does the insight express a meaningful tension or unmet need?
Is the implication specific enough to guide action?
Could the proposed action create ethical, privacy or social risks?
How will the organisation test whether the action worked?
Chapter Summary
Consumer behaviour is the study of how individuals, groups and organisations recognise needs, choose, acquire, use, evaluate and dispose of offerings. A consumer, customer, shopper, buyer, user and stakeholder may be different people or organisations within the same consumption system. Recognising these roles improves segmentation, research design and brand experience management.
Consumption is a process extending beyond purchase. Psychological, social, cultural and situational influences interact with the characteristics of the offering and the environment. Decision-process, stimulus–organism–response, involvement and value perspectives provide complementary ways to analyse behaviour, but each is a framework rather than a complete prediction of every decision.
Market orientation requires generation, dissemination and application of market intelligence. Brand insights are not raw data or attractive quotations; they are evidence-based explanations of consumer tensions, motivations and contexts that lead to a clear managerial opportunity. Effective insight generation defines the decision, combines methods, triangulates evidence, tests interpretations and measures outcomes.
Consumer knowledge becomes valuable when it improves brand choices while respecting autonomy, privacy, fairness and wider stakeholder interests. In contemporary brand management, technology and AI can strengthen analysis, but they do not replace human interpretation, ethical governance or operational delivery of the brand promise.
Key Terms
Consumer: A person, household or organisation that uses or experiences an offering.
Customer: A person or organisation that buys from, pays or contracts with a provider.
Shopper: A person engaged in searching, comparing or selecting an offering.
Buyer: The person or organisation that completes or authorises a purchase.
User: The person who directly interacts with an offering.
Influencer: An individual or group that affects a consumption decision.
Stakeholder: Any party that affects or is affected by an organisation or brand.
Consumer behaviour: The processes involved in selecting, acquiring, using, evaluating and disposing of offerings.
Consumption: The experience and use of a product, service, idea or other offering.
Market orientation: An organisational approach based on generating, disseminating and responding to market intelligence.
Consumer insight: An evidence-based explanation of a meaningful consumer tension or motivation with an actionable brand implication.
Motivation: The energy and direction that prompts goal-oriented behaviour.
Perception: The selection, organisation and interpretation of stimuli.
Involvement: The personal importance or relevance of a decision.
Perceived risk: A consumer’s expectation of possible negative consequences from a choice.
Value: The benefits and meanings perceived in relation to the sacrifices or costs of an offering.
Touchpoint: Any interaction through which a person encounters a brand.
Triangulation: Comparing multiple methods or evidence sources to strengthen interpretation.
Disposition: What happens when an offering is returned, stored, resold, recycled, abandoned or otherwise no longer used.
Dark pattern: An interface design that steers or pressures users in ways that can undermine informed choice.
Review Questions
Short Answer Questions
How does a consumer differ from a customer?
Identify four stages in the consumption process.
What is meant by market orientation?
Why can stated attitudes fail to predict actual behaviour?
What distinguishes an insight from a data point?
Long Answer Questions
Explain how psychological, social, cultural and situational factors interact in consumer decision making.
Discuss the importance of identifying different roles in a household or organisational purchase.
Explain the consumer decision-process model and evaluate its limitations.
Describe a structured process for generating actionable brand insights.
Discuss the ethical responsibilities involved in using consumer data and AI for brand management.
Analytical / Application Questions
A subscription service has high trial but low renewal. Design an insight-generation plan that combines behavioural, qualitative and quantitative evidence.
Analyse a purchase in which the buyer, user, customer and influencer are different parties. Explain the implications for segmentation and communication.
Using the FlowSpring case, identify the consumer tension, the evidence supporting it and the operational stakeholders required to deliver the proposed brand promise.
Multiple Choice Questions with Answers
Question 1
Which term refers primarily to the person or organisation that uses or experiences an offering?
A. Consumer
B. Distributor
C. Regulator
D. Competitor
Correct Answer: A. Consumer
Question 2
Which sequence best represents the broad consumption process?
A. Promotion, pricing, distribution and selling
B. Acquisition, use, evaluation and disposition
C. Awareness, targeting, positioning and auditing
D. Sampling, coding, modelling and reporting
Correct Answer: B. Acquisition, use, evaluation and disposition
Question 3
What is a central feature of market orientation?
A. Focusing only on advertising expenditure
B. Allowing consumers to make every strategic decision
C. Generating, disseminating and responding to market intelligence
D. Maximising production regardless of demand
Correct Answer: C. Generating, disseminating and responding to market intelligence
Question 4
Which statement best describes a consumer insight?
A. A raw count of transactions
B. A meaningful explanation of a consumer tension with an actionable implication
C. A company’s internal sales target
D. A demographic label without behavioural evidence
Correct Answer: B. A meaningful explanation of a consumer tension with an actionable implication
Question 5
A parent pays for software used by a child. Which role does the parent most clearly perform?
A. User only
B. Buyer or customer
C. Observer only
D. Competitor
Correct Answer: B. Buyer or customer
Question 6
Why is triangulation used in consumer research?
A. To replace all qualitative research with surveys
B. To compare evidence from multiple methods or sources
C. To guarantee that every finding is causal
D. To eliminate the need for managerial judgement
Correct Answer: B. To compare evidence from multiple methods or sources
Question 7
Which factor is an example of a situational influence on behaviour?
A. Brand memory
B. Personality trait
C. Time pressure at the point of choice
D. Long-term cultural value
Correct Answer: C. Time pressure at the point of choice
Question 8
Which statement about stated intention is most accurate?
A. It always predicts actual behaviour
B. It is irrelevant to consumer research
C. It can differ from behaviour because context and constraints intervene
D. It is more reliable than observed behaviour in every situation
Correct Answer: C. It can differ from behaviour because context and constraints intervene
Question 9
What is a dark pattern?
A. A method for mapping brand colours
B. An interface design that can pressure or confuse users
C. A qualitative interview technique
D. A legal form of product warranty
Correct Answer: B. An interface design that can pressure or confuse users
Question 10
In the FlowSpring case, what was the deeper barrier to repeat use?
A. Consumers had no interest in sustainability
B. The product was unavailable in every market
C. Routine friction, limited visibility and uncertainty about refilling
D. Consumers preferred single-use packaging for symbolic reasons
Correct Answer: C. Routine friction, limited visibility and uncertainty about refilling
Consumer Behaviour & Brand Insights
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